Enum lyon_tessellation::Side

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pub enum Side {
    Positive,
    Negative,
}
Expand description

The positive or negative side of a vector or segment.

Given a reference vector v0, a vector v1 is on the positive side if the sign of the cross product v0 x v1 is positive.

This type does not use the left/right terminology to avoid confusion with left-handed / right-handed coordinate systems. Right-handed coordinate systems seem to be what a lot of people are most familiar with (especially in 2D), however most vector graphics specifications use y-down left-handed coordinate systems. Unfortunately mirroring the y axis inverts the meaning of “left” and “right”, which causes confusion. In practice:

  • In a y-down left-handed coordinate system such as SVG’s, Side::Positive is the right side.
  • In a y-up right-handed coordinate system, Side::Positive is the left side.

Variants§

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Positive

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Negative

Implementations§

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impl Side

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pub fn opposite(self) -> Side

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pub fn is_positive(self) -> bool

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pub fn is_negative(self) -> bool

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pub fn to_f32(self) -> f32

Trait Implementations§

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impl Clone for Side

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fn clone(&self) -> Side

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Side

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for Side

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fn eq(&self, other: &Side) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Side

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impl StructuralPartialEq for Side

Auto Trait Implementations§

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impl Freeze for Side

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impl RefUnwindSafe for Side

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impl Send for Side

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impl Sync for Side

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impl Unpin for Side

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impl UnwindSafe for Side

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.