Trait lyon_tessellation::geometry_builder::StrokeGeometryBuilder [−][src]
pub trait StrokeGeometryBuilder: GeometryBuilder { fn add_stroke_vertex(
&mut self,
vertex: StrokeVertex<'_, '_>
) -> Result<VertexId, GeometryBuilderError>; }
Expand description
A Geometry builder to interface with the StrokeTessellator
.
Types implementing this trait must also implement the GeometryBuilder
trait.
Required methods
fn add_stroke_vertex(
&mut self,
vertex: StrokeVertex<'_, '_>
) -> Result<VertexId, GeometryBuilderError>
fn add_stroke_vertex(
&mut self,
vertex: StrokeVertex<'_, '_>
) -> Result<VertexId, GeometryBuilderError>
Inserts a vertex, providing its position, and optionally a normal. Returns a vertex id that is only valid between begin_geometry and end_geometry.
This method can only be called between begin_geometry and end_geometry.
Implementors
impl<'l, OutputVertex, OutputIndex, Ctor> StrokeGeometryBuilder for BuffersBuilder<'l, OutputVertex, OutputIndex, Ctor> where
OutputVertex: 'l,
OutputIndex: Add + From<VertexId> + MaxIndex,
Ctor: StrokeVertexConstructor<OutputVertex>,