Struct lyon::tessellation::geometry_builder::VertexBuffers [] [src]

pub struct VertexBuffers<VertexType> {
    pub vertices: Vec<VertexType>,
    pub indices: Vec<u16>,
}

Structure that holds the vertex and index data.

Usually writen into though temporary BuffersBuilder objects.

Fields

Methods

impl<VertexType> VertexBuffers<VertexType>
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Constructor

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Constructor

Trait Implementations

impl<VertexType> Clone for VertexBuffers<VertexType> where
    VertexType: Clone
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impl<VertexType> Debug for VertexBuffers<VertexType> where
    VertexType: Debug
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