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AudioPassthroughTranscoderFactory

Struct AudioPassthroughTranscoderFactory 

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pub struct AudioPassthroughTranscoderFactory { /* private fields */ }
Expand description

Factory that builds one AudioPassthroughTranscoder per source audio track, republishing fragments onto <source>/<rendition>/1.mp4.

Ships without the transcode feature on purpose: the factory carries no GStreamer dependency, so operators without the ladder build still get audio passthrough when the CLI wiring installs it alongside the software video encoder.

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impl AudioPassthroughTranscoderFactory

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pub fn new( rendition: RenditionSpec, output_registry: FragmentBroadcasterRegistry, ) -> Self

Build a factory for rendition that republishes source audio fragments into output_registry under <source>/<rendition>/1.mp4.

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pub fn skip_source_suffixes( self, suffixes: impl IntoIterator<Item = impl Into<String>>, ) -> Self

Register additional trailing-component suffixes that the factory should treat as already-transcoded outputs and skip. Appends to the built-in \d+p heuristic; the default recursion guard (an all- digits + trailing p suffix like 720p) stays in effect.

Operators running custom rendition names (ultra, low-motion, etc.) pass them here so the factory does not rebuild transcoders on its own outputs.

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impl TranscoderFactory for AudioPassthroughTranscoderFactory

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fn name(&self) -> &str

Stable identifier used in metric labels and logs (e.g. "passthrough", "x264", "nvenc"). Pick something short, lowercase, snake_case.
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fn rendition(&self) -> &RenditionSpec

Target rendition this factory produces. Consumed by the crate::TranscodeRunner when building the TranscoderContext.
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fn build(&self, ctx: &TranscoderContext) -> Option<Box<dyn Transcoder>>

Build a fresh transcoder for ctx, or return None to skip this (broadcast, track) entirely. Returning None is the correct path when the factory wants to opt out – e.g. a video transcoder returning None for an audio track, or a factory targeting only source broadcasts (not already-transcoded renditions).

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