Module lux::game
[−]
[src]
A game loop implementation using Lux for windowing and graphics.
While the majority of the Lux API is mostly agnostic to the way that you structure your app, this module contains structure and a game loop implementation
Structs
GameRunner |
A struct that wraps a |
Loader |
A struct that stores closures which load assets and prepare the game for running. |
Traits
Game |
A trait that represents basic game functionality. |