Trait luminance::texture::HasTexture
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pub trait HasTexture { type ATexture; fn new_texture<L, D, P>(size: D::Size, mipmaps: u32, sampler: &Sampler) -> Self::ATexture where L: Layerable, D: Dimensionable, D::Size: Copy, P: Pixel; fn free(tex: &mut Self::ATexture); fn clear_part<L, D, P>(tex: &Self::ATexture, gen_mimpmaps: bool, offset: D::Offset, size: D::Size, pixel: P::Encoding) where L: Layerable, D: Dimensionable, D::Offset: Copy, D::Size: Copy, P: Pixel, P::Encoding: Copy; fn upload_part<L, D, P>(tex: &Self::ATexture, gen_mipmaps: bool, offset: D::Offset, size: D::Size, texels: &Vec<P::Encoding>) where L: Layerable, D::Offset: Copy, D::Size: Copy, D: Dimensionable, P: Pixel; }
Trait to implement to provide texture features.
Associated Types
type ATexture
Required Methods
fn new_texture<L, D, P>(size: D::Size, mipmaps: u32, sampler: &Sampler) -> Self::ATexture where L: Layerable, D: Dimensionable, D::Size: Copy, P: Pixel
Create a new texture.
fn free(tex: &mut Self::ATexture)
Destroy a texture.
fn clear_part<L, D, P>(tex: &Self::ATexture, gen_mimpmaps: bool, offset: D::Offset, size: D::Size, pixel: P::Encoding) where L: Layerable, D: Dimensionable, D::Offset: Copy, D::Size: Copy, P: Pixel, P::Encoding: Copy
Clear the texture’s texels by setting them all to the same value.
fn upload_part<L, D, P>(tex: &Self::ATexture, gen_mipmaps: bool, offset: D::Offset, size: D::Size, texels: &Vec<P::Encoding>) where L: Layerable, D::Offset: Copy, D::Size: Copy, D: Dimensionable, P: Pixel
Upload texels to the texture’s memory.