Trait luminance::backend::shader::Uniformable [−][src]
pub unsafe trait Uniformable<S: ?Sized> where
S: Shader, { unsafe fn ty() -> UniformType; unsafe fn update(
self,
program: &mut S::ProgramRepr,
uniform: &Uniform<Self>
); }
Required methods
unsafe fn ty() -> UniformType
unsafe fn update(self, program: &mut S::ProgramRepr, uniform: &Uniform<Self>)