Module luminance::pipeline
[−]
[src]
Dynamic rendering pipelines.
This module gives you materials to build dynamic rendering pipelines. A Pipeline
represents a functional stream that consumes geometric data and rasterizes them.
Structs
Pipe |
A pipe used to build up a |
Pipeline |
A dynamic rendering pipeline. A pipeline is responsible of rendering into a |
RenderCommand |
A render command, which holds information on how to rasterize tessellations and render-related hints (like blending equations and factors and whether the depth test should be enabled). |
ShadingCommand |
A dynamic shading command. A shading command gathers render commands under a shader
|