1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
mod array_buffer;
pub mod buffer;
pub mod framebuffer;
pub mod pipeline;
pub mod pixel;
pub mod query;
pub mod shader;
pub mod state;
pub mod tess;
pub mod texture;
pub use crate::webgl2::array_buffer::IntoArrayBuffer;
pub use crate::webgl2::state::StateQueryError;
use crate::webgl2::state::WebGL2State;
use std::cell::RefCell;
use std::rc::Rc;
use web_sys::WebGl2RenderingContext;
#[derive(Debug)]
pub struct WebGL2 {
pub(crate) state: Rc<RefCell<WebGL2State>>,
}
impl WebGL2 {
pub fn new(ctx: WebGl2RenderingContext) -> Result<Self, StateQueryError> {
WebGL2State::new(ctx).map(|state| WebGL2 {
state: Rc::new(RefCell::new(state)),
})
}
}