Glow backend for Luminance
This crate provides a glow backend for luminance. It is capable of targeting desktop using OpenGL and web using both WebGL 2 and WebGL 1 ( though WebGL 1 has some caveats such as supported texture formats ).
The graphics context which must be provided to create a
The Luminance Glow backend
The GLSL shader version to use
An error that might happen when the context is queried