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mod biquad;
fn prefilter<I: Iterator<Item = f32>>(input: I) -> Vec<f32> {
let q1 = biquad::BiQuad::ebu_prefilter_stage_1();
let q2 = biquad::BiQuad::ebu_prefilter_stage_2();
let f1 = biquad::BiQuadIter::new(q1, input);
let f2 = biquad::BiQuadIter::new(q2, f1);
f2.collect()
}
fn mean_square(signal: &[f32]) -> f32 {
signal.iter().copied().map(|x| x * x).sum::<f32>() / (signal.len() as f32)
}
fn power(x: f32) -> f32 {
-0.691 + 10.0 * x.log10()
}
fn gated_loudness(signal: &[f32], threshold: f32) -> f32 {
let window_len = 48_000 * 4 / 10;
let mut offset = 0;
let mut total = 0.0;
let mut count = 0;
while offset + window_len < signal.len() {
let ms = mean_square(&signal[offset..(offset + window_len)]);
if power(ms) >= threshold {
total += ms;
count += 1;
}
offset += window_len / 4;
}
if count == 0 {
-std::f32::INFINITY
} else {
power(total / (count as f32))
}
}
pub fn loudness<I: Iterator<Item = f32>>(signal: I) -> f32 {
let filtered = prefilter(signal);
let loudness_absolute = gated_loudness(&filtered[..], -70.0);
gated_loudness(&filtered[..], loudness_absolute - 10.0)
}
pub fn multiplier(current_lufs: f32, target_lufs: f32) -> f32 {
let target_change = target_lufs - current_lufs;
10.0f32.powf(target_change / 20.0)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn sine_loudness() {
let sine = (0..48_000).map(|x| (x as f32 * 997.0 / 48_000.0).sin());
let mut signal = sine.clone().collect::<Vec<_>>();
dbg!(loudness(signal.iter().copied()));
assert!((loudness(signal.iter().copied()) + 4.1415) < 0.001);
signal.extend(sine.map(|x| x / 5.0));
assert!((loudness(signal.iter().copied()) + 4.1415) < 0.001);
}
}