Struct lodepng::Grey

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#[repr(C)]
pub struct Grey<ComponentType>(pub ComponentType);
Expand description

Grayscale. Use .0 or * (deref) to access the value.

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§0: ComponentType

brightness level

Implementations§

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impl<T> Gray<T>

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pub const fn new(brightness: T) -> Gray<T>

New grayscale pixel

Trait Implementations§

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impl<T> Add<T> for Gray<T>
where T: Copy + Add<Output = T>,

px + 1

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type Output = Gray<T>

The resulting type after applying the + operator.
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fn add(self, r: T) -> <Gray<T> as Add<T>>::Output

Performs the + operation. Read more
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impl<T> Add for Gray<T>
where T: Add,

px + px

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type Output = Gray<<T as Add>::Output>

The resulting type after applying the + operator.
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fn add(self, other: Gray<T>) -> <Gray<T> as Add>::Output

Performs the + operation. Read more
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impl<T> AddAssign<T> for Gray<T>
where T: Copy + Add<Output = T>,

px + 1

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fn add_assign(&mut self, r: T)

Performs the += operation. Read more
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impl<T> AddAssign for Gray<T>
where T: Add<Output = T> + Copy,

px + px

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fn add_assign(&mut self, other: Gray<T>)

Performs the += operation. Read more
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impl<T> AsMut<T> for Gray<T>

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fn as_mut(&mut self) -> &mut T

Converts this type into a mutable reference of the (usually inferred) input type.
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impl<T> AsPixels<Gray<T>> for [T]

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fn as_pixels(&self) -> &[Gray<T>]

Reinterpret the slice as a read-only/shared slice of pixels. Multiple consecutive elements in the slice are intepreted as a single pixel (depending on format, e.g. 3 for RGB, 4 for RGBA). Read more
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fn as_pixels_mut(&mut self) -> &mut [Gray<T>]

Reinterpret the slice as a mutable/exclusive slice of pixels. Multiple consecutive elements in the slice are intepreted as a single pixel (depending on format, e.g. 3 for RGB, 4 for RGBA). Read more
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impl<T> AsRef<T> for Gray<T>

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fn as_ref(&self) -> &T

Converts this type into a shared reference of the (usually inferred) input type.
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impl<ComponentType> Clone for Gray<ComponentType>
where ComponentType: Clone,

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fn clone(&self) -> Gray<ComponentType>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T, B> ColorComponentMap<Gray<B>, T, B> for Gray<T>
where T: Copy,

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fn map_c<F>(&self, f: F) -> Gray<B>
where F: FnMut(T) -> B,

Convenience function for applying the same formula to every rgb/gray component, but skipping the alpha component. Read more
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impl<T, B> ComponentMap<Gray<B>, T, B> for Gray<T>
where T: Copy,

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fn map<F>(&self, f: F) -> Gray<B>
where F: FnMut(T) -> B,

Convenience function (equivalent of self.iter().map().collect()) for applying the same formula to every component. Read more
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impl<T> ComponentSlice<T> for Gray<T>

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fn as_slice(&self) -> &[T]

The components interpreted as an array, e.g. one RGB expands to 3 elements. Read more
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fn as_mut_slice(&mut self) -> &mut [T]

The components interpreted as a mutable array, e.g. one RGB expands to 3 elements. Read more
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impl<ComponentType> Debug for Gray<ComponentType>
where ComponentType: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<ComponentType> Default for Gray<ComponentType>
where ComponentType: Default,

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fn default() -> Gray<ComponentType>

Returns the “default value” for a type. Read more
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impl<T> Deref for Gray<T>

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type Target = T

The resulting type after dereferencing.
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fn deref(&self) -> &T

Dereferences the value.
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impl<T> Div<T> for Gray<T>
where T: Copy + Div<Output = T>,

px / 1

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type Output = Gray<T>

The resulting type after applying the / operator.
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fn div(self, r: T) -> <Gray<T> as Div<T>>::Output

Performs the / operation. Read more
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impl<T> DivAssign<T> for Gray<T>
where T: Copy + Div<Output = T>,

px * 1

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fn div_assign(&mut self, r: T)

Performs the /= operation. Read more
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impl<T> From<Gray<T>> for GrayAlpha<T, u16>
where T: Copy,

Assumes 65535 is opaque

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fn from(other: Gray<T>) -> GrayAlpha<T, u16>

Converts to this type from the input type.
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impl<T> From<Gray<T>> for GrayAlpha<T, u8>
where T: Copy,

Assumes 255 is opaque

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fn from(other: Gray<T>) -> GrayAlpha<T, u8>

Converts to this type from the input type.
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impl<T> From<Gray<T>> for RGB<T>
where T: Clone,

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fn from(other: Gray<T>) -> RGB<T>

Converts to this type from the input type.
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impl<T> From<Gray<T>> for RGBA<T, u8>
where T: Clone,

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fn from(other: Gray<T>) -> RGBA<T, u8>

Converts to this type from the input type.
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impl<T> From<T> for Gray<T>
where T: Copy,

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fn from(component: T) -> Gray<T>

Converts to this type from the input type.
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impl<ComponentType> Hash for Gray<ComponentType>
where ComponentType: Hash,

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T> Mul<T> for Gray<T>
where T: Copy + Mul<Output = T>,

px * 1

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type Output = Gray<T>

The resulting type after applying the * operator.
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fn mul(self, r: T) -> <Gray<T> as Mul<T>>::Output

Performs the * operation. Read more
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impl<T> Mul for Gray<T>
where T: Mul,

px * px

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type Output = Gray<<T as Mul>::Output>

The resulting type after applying the * operator.
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fn mul(self, other: Gray<T>) -> <Gray<T> as Mul>::Output

Performs the * operation. Read more
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impl<T> MulAssign<T> for Gray<T>
where T: Copy + Mul<Output = T>,

px * 1

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fn mul_assign(&mut self, r: T)

Performs the *= operation. Read more
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impl<T> MulAssign for Gray<T>
where T: Mul<Output = T> + Copy,

px * px

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fn mul_assign(&mut self, other: Gray<T>)

Performs the *= operation. Read more
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impl<ComponentType> Ord for Gray<ComponentType>
where ComponentType: Ord,

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fn cmp(&self, other: &Gray<ComponentType>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl<ComponentType> PartialEq for Gray<ComponentType>
where ComponentType: PartialEq,

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fn eq(&self, other: &Gray<ComponentType>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<ComponentType> PartialOrd for Gray<ComponentType>
where ComponentType: PartialOrd,

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fn partial_cmp(&self, other: &Gray<ComponentType>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T> Sub<T> for Gray<T>
where T: Copy + Sub<Output = T>,

px - 1

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type Output = Gray<<T as Sub>::Output>

The resulting type after applying the - operator.
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fn sub(self, r: T) -> <Gray<T> as Sub<T>>::Output

Performs the - operation. Read more
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impl<T> Sub for Gray<T>
where T: Sub,

px - px

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type Output = Gray<<T as Sub>::Output>

The resulting type after applying the - operator.
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fn sub(self, other: Gray<T>) -> <Gray<T> as Sub>::Output

Performs the - operation. Read more
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impl<T> SubAssign<T> for Gray<T>
where T: Copy + Sub<Output = T>,

px - 1

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fn sub_assign(&mut self, r: T)

Performs the -= operation. Read more
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impl<T> SubAssign for Gray<T>
where T: Sub<Output = T> + Copy,

px - px

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fn sub_assign(&mut self, other: Gray<T>)

Performs the -= operation. Read more
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impl<T> Sum for Gray<T>
where T: Default + Add<Output = T>,

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fn sum<I>(iter: I) -> Gray<T>
where I: Iterator<Item = Gray<T>>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl<T> Zeroable for Gray<T>
where T: Zeroable,

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fn zeroed() -> Self

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impl<ComponentType> Copy for Gray<ComponentType>
where ComponentType: Copy,

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impl<ComponentType> Eq for Gray<ComponentType>
where ComponentType: Eq,

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impl<T> Pod for Gray<T>
where T: Pod,

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impl<ComponentType> StructuralEq for Gray<ComponentType>

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impl<ComponentType> StructuralPartialEq for Gray<ComponentType>

Auto Trait Implementations§

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impl<ComponentType> RefUnwindSafe for Gray<ComponentType>
where ComponentType: RefUnwindSafe,

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impl<ComponentType> Send for Gray<ComponentType>
where ComponentType: Send,

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impl<ComponentType> Sync for Gray<ComponentType>
where ComponentType: Sync,

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impl<ComponentType> Unpin for Gray<ComponentType>
where ComponentType: Unpin,

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impl<ComponentType> UnwindSafe for Gray<ComponentType>
where ComponentType: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<!> for T

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fn from(t: !) -> T

Converts to this type from the input type.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> NoUninit for T
where T: Pod,