pub struct LnAddress {
pub node_id: NodeId,
pub features: InitFeatures,
pub lock: HashLock,
pub secret: Option<Slice32>,
pub network: Chain,
pub min_final_cltv_expiry: Option<u16>,
pub path_hints: Vec<LnPathHint>,
}
Fields§
§node_id: NodeId
§features: InitFeatures
§lock: HashLock
§secret: Option<Slice32>
§network: Chain
§min_final_cltv_expiry: Option<u16>
§path_hints: Vec<LnPathHint>
Trait Implementations§
source§impl From<LnAddress> for Beneficiary
impl From<LnAddress> for Beneficiary
source§impl Ord for LnAddress
impl Ord for LnAddress
source§impl PartialEq<LnAddress> for LnAddress
impl PartialEq<LnAddress> for LnAddress
source§impl PartialOrd<LnAddress> for LnAddress
impl PartialOrd<LnAddress> for LnAddress
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StrictDecode for LnAddress
impl StrictDecode for LnAddress
source§fn strict_decode<D: Read>(d: D) -> Result<Self, Error>
fn strict_decode<D: Read>(d: D) -> Result<Self, Error>
Decode with the given
std::io::Read
instance; must either
construct an instance or return implementation-specific error type.source§fn strict_deserialize(data: impl AsRef<[u8]>) -> Result<Self, Error>
fn strict_deserialize(data: impl AsRef<[u8]>) -> Result<Self, Error>
Tries to deserialize byte array into the current type using
StrictDecode::strict_decode
. If there are some data remains in the
buffer once deserialization is completed, fails with
Error::DataNotEntirelyConsumed
. Use io::Cursor
over the buffer and
StrictDecode::strict_decode
to avoid such failures.source§fn strict_file_load(path: impl AsRef<Path>) -> Result<Self, Error>
fn strict_file_load(path: impl AsRef<Path>) -> Result<Self, Error>
Reads data from file at
path
and reconstructs object from it. Fails
with Error::DataNotEntirelyConsumed
if file contains remaining
data after the object reconstruction.source§impl StrictEncode for LnAddress
impl StrictEncode for LnAddress
source§fn strict_encode<E: Write>(&self, e: E) -> Result<usize, Error>
fn strict_encode<E: Write>(&self, e: E) -> Result<usize, Error>
Encode with the given
std::io::Write
instance; must return result
with either amount of bytes encoded – or implementation-specific
error type.source§fn strict_serialize(&self) -> Result<Vec<u8, Global>, Error>
fn strict_serialize(&self) -> Result<Vec<u8, Global>, Error>
Serializes data as a byte array using
StrictEncode::strict_encode
function