use light_phylogeny::{ArenaTree,Options,Config,read_recphyloxml_multi,recphyloxml_processing};
fn main() {
let transfers = vec![];
let mut options: Options = Options::new();
let mut config: Config = Config::new();
let mut sp_tree: ArenaTree<String> = ArenaTree::default();
let mut gene_trees:std::vec::Vec<ArenaTree<String>> = Vec::new();
let mut global_roots: std::vec::Vec<usize> = Vec::new();
read_recphyloxml_multi("examples/rec0.recphyloxml".to_string(),
&mut sp_tree, &mut gene_trees, &mut global_roots);
recphyloxml_processing(&mut sp_tree, &mut gene_trees, &mut options, &config, true,
&transfers, "read_recphyloxml_portrait.svg".to_string());
println!("Please open output file 'read_recphyloxml_portrait.svg' with your browser");
let mut sp_tree: ArenaTree<String> = ArenaTree::default();
let mut gene_trees:std::vec::Vec<ArenaTree<String>> = Vec::new();
let mut global_roots: std::vec::Vec<usize> = Vec::new();
read_recphyloxml_multi("examples/rec0.recphyloxml".to_string(),
&mut sp_tree, &mut gene_trees, &mut global_roots);
options.rotate = false;
config.species_opacity = "0.3".to_string();
config.gene_opacity = "0.6".to_string();
recphyloxml_processing(&mut sp_tree, &mut gene_trees, &mut options, &config, true,
&transfers, "read_recphyloxml_landscape.svg".to_string());
println!("Please open output file 'read_recphyloxml_landscape.svg' with your browser");
}