Struct libretro_rs::sys::retro_game_info_ext[][src]

#[repr(C)]
pub struct retro_game_info_ext { pub full_path: *const c_char, pub archive_path: *const c_char, pub archive_file: *const c_char, pub dir: *const c_char, pub name: *const c_char, pub ext: *const c_char, pub meta: *const c_char, pub data: *const c_void, pub size: size_t, pub file_in_archive: bool, pub persistent_data: bool, }

Fields

full_path: *const c_chararchive_path: *const c_chararchive_file: *const c_chardir: *const c_charname: *const c_charext: *const c_charmeta: *const c_chardata: *const c_voidsize: size_tfile_in_archive: boolpersistent_data: bool

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