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/* * Copyright (c) 2020-2021 Thomas Kramer. * * This file is part of LibrEDA * (see https://codeberg.org/libreda). * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ //! Input and output interface definitions for layouts. //! //! Implementations for the various layout formats are located in other crates. use std::io::{Read, Write}; use super::layout::Layout; /// Trait for reading a layout from a byte stream. pub trait LayoutStreamReader { /// Type of error that could happen while reading a layout. type Error; /// Read a layout from a byte stream and populate the layout data structure. fn read_layout<R: Read>(&self, reader: &mut R, layout: &mut Layout) -> Result<(), Self::Error>; } /// Trait for writing a layout to a byte stream. pub trait LayoutStreamWriter { /// Type of error that could happen while writing a layout. type Error; /// Write the layout data structure to a byte stream. fn write_layout<W: Write>(&self, writer: &mut W, layout: &Layout) -> Result<(), Self::Error>; }