Struct librashader_reflect::back::glsl::CrossGlslContext
source · pub struct CrossGlslContext {
pub sampler_bindings: Vec<(String, u32)>,
pub artifact: CompiledProgram<Target>,
}Expand description
The context for a GLSL compilation via spirv-cross.
Fields§
§sampler_bindings: Vec<(String, u32)>A map of bindings of sampler names to binding locations.
artifact: CompiledProgram<Target>The compiled program artifact after compilation.
Auto Trait Implementations§
impl RefUnwindSafe for CrossGlslContext
impl !Send for CrossGlslContext
impl !Sync for CrossGlslContext
impl Unpin for CrossGlslContext
impl UnwindSafe for CrossGlslContext
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more