[][src]Constant libmpv_sys::mpv_render_param_type_MPV_RENDER_PARAM_FLIP_Y

pub const mpv_render_param_type_MPV_RENDER_PARAM_FLIP_Y: mpv_render_param_type = 4;

Control flipped rendering. Valid for mpv_render_context_render(). Type: int* If the value is set to 0, render normally. Otherwise, render it flipped, which is needed e.g. when rendering to an OpenGL default framebuffer (which has a flipped coordinate system).