Function loadorder_ffi::lo_load_current_state[][src]

#[no_mangle]
pub unsafe extern "C" fn lo_load_current_state(handle: lo_game_handle) -> c_uint

Load the current load order state, discarding any previously held state.

This function should be called whenever the load order or active state of plugins "on disk" changes, so that cached state is updated to reflect the changes.