1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
//! A `TimeoutExecutor` sets a timeout before each target run

#[cfg(any(windows, unix))]
use core::time::Duration;

use crate::{
    executors::{Executor, ExitKind, HasObservers},
    inputs::Input,
    observers::ObserversTuple,
    Error,
};

#[cfg(windows)]
use crate::executors::inprocess::{HasTimeoutHandler, GLOBAL_STATE};

#[cfg(unix)]
use core::{mem::zeroed, ptr::null_mut};
#[cfg(unix)]
use libc::c_int;

#[cfg(windows)]
use crate::bolts::bindings::Windows::Win32::{
    Foundation::HANDLE,
    System::Threading::{
        CreateTimerQueue, CreateTimerQueueTimer, DeleteTimerQueueEx, DeleteTimerQueueTimer,
        WORKER_THREAD_FLAGS,
    },
};

#[cfg(windows)]
use core::{ffi::c_void, ptr::write_volatile};

#[repr(C)]
#[cfg(unix)]
struct Timeval {
    pub tv_sec: i64,
    pub tv_usec: i64,
}

#[repr(C)]
#[cfg(unix)]
struct Itimerval {
    pub it_interval: Timeval,
    pub it_value: Timeval,
}

#[cfg(unix)]
extern "C" {
    fn setitimer(which: c_int, new_value: *mut Itimerval, old_value: *mut Itimerval) -> c_int;
}

#[cfg(unix)]
const ITIMER_REAL: c_int = 0;

/// Reset and remove the timeout
#[cfg(unix)]
pub fn unix_remove_timeout() {
    unsafe {
        let mut itimerval_zero: Itimerval = zeroed();
        setitimer(ITIMER_REAL, &mut itimerval_zero, null_mut());
    }
}

#[cfg(windows)]
pub fn windows_delete_timer_queue(timer_queue: HANDLE) {
    unsafe {
        DeleteTimerQueueEx(timer_queue, HANDLE::NULL);
    }
}

/// The timeout excutor is a wrapper that sets a timeout before each run
pub struct TimeoutExecutor<E> {
    executor: E,
    #[cfg(unix)]
    itimerval: Itimerval,
    #[cfg(windows)]
    milli_sec: u32,
    #[cfg(windows)]
    ph_new_timer: HANDLE,
    #[cfg(windows)]
    timer_queue: HANDLE,
}

impl<E> TimeoutExecutor<E> {
    /// Create a new `TimeoutExecutor`, wrapping the given `executor` and checking for timeouts.
    /// This should usually be used for `InProcess` fuzzing.
    #[cfg(unix)]
    pub fn new(executor: E, exec_tmout: Duration) -> Self {
        let milli_sec = exec_tmout.as_millis();
        let it_value = Timeval {
            tv_sec: (milli_sec / 1000) as i64,
            tv_usec: (milli_sec % 1000) as i64,
        };
        let it_interval = Timeval {
            tv_sec: 0,
            tv_usec: 0,
        };
        let itimerval = Itimerval {
            it_interval,
            it_value,
        };
        Self {
            executor,
            itimerval,
        }
    }

    #[cfg(windows)]
    pub fn new(executor: E, exec_tmout: Duration) -> Self {
        let milli_sec = exec_tmout.as_millis() as u32;
        let timer_queue = unsafe { CreateTimerQueue() };
        let ph_new_timer = HANDLE::NULL;
        Self {
            executor,
            milli_sec,
            ph_new_timer,
            timer_queue,
        }
    }

    /// Retrieve the inner `Executor` that is wrapped by this `TimeoutExecutor`.
    pub fn inner(&mut self) -> &mut E {
        &mut self.executor
    }

    #[cfg(windows)]
    pub fn windows_reset_timeout(&self) -> Result<(), Error> {
        unsafe {
            let code = DeleteTimerQueueTimer(self.timer_queue, self.ph_new_timer, HANDLE::NULL);
            if !code.as_bool() {
                return Err(Error::Unknown(format!("DeleteTimerQueueTimer failed.")));
            }
        }
        Ok(())
    }
}

#[cfg(windows)]
impl<E, EM, I, S, Z> Executor<EM, I, S, Z> for TimeoutExecutor<E>
where
    E: Executor<EM, I, S, Z> + HasTimeoutHandler,
    I: Input,
{
    fn run_target(
        &mut self,
        fuzzer: &mut Z,
        state: &mut S,
        mgr: &mut EM,
        input: &I,
    ) -> Result<ExitKind, Error> {
        unsafe {
            let data = &mut GLOBAL_STATE;
            write_volatile(
                &mut data.timer_queue,
                &mut self.timer_queue as *mut _ as *mut c_void,
            );
            let code = CreateTimerQueueTimer(
                &mut self.ph_new_timer,
                &self.timer_queue,
                Some(self.executor.timeout_handler()),
                &mut GLOBAL_STATE as *mut _ as *mut c_void,
                self.milli_sec,
                0,
                WORKER_THREAD_FLAGS::default(),
            );
            if !code.as_bool() {
                return Err(Error::Unknown("CreateTimerQueue failed.".to_string()));
            }
            let ret = self.executor.run_target(fuzzer, state, mgr, input);
            self.windows_reset_timeout()?;
            ret
        }
    }
}

#[cfg(unix)]
impl<E, EM, I, S, Z> Executor<EM, I, S, Z> for TimeoutExecutor<E>
where
    E: Executor<EM, I, S, Z>,
    I: Input,
{
    fn run_target(
        &mut self,
        fuzzer: &mut Z,
        state: &mut S,
        mgr: &mut EM,
        input: &I,
    ) -> Result<ExitKind, Error> {
        #[cfg(unix)]
        unsafe {
            setitimer(ITIMER_REAL, &mut self.itimerval, null_mut());
            let ret = self.executor.run_target(fuzzer, state, mgr, input);
            unix_remove_timeout();
            ret
        }
    }
}

impl<E, I, OT, S> HasObservers<I, OT, S> for TimeoutExecutor<E>
where
    E: HasObservers<I, OT, S>,
    OT: ObserversTuple<I, S>,
{
    #[inline]
    fn observers(&self) -> &OT {
        self.executor.observers()
    }

    #[inline]
    fn observers_mut(&mut self) -> &mut OT {
        self.executor.observers_mut()
    }
}

#[cfg(windows)]
impl<E> Drop for TimeoutExecutor<E> {
    fn drop(&mut self) {
        windows_delete_timer_queue(self.timer_queue);
    }
}