Expand description
Use LeveldbOrm
+ leveldb_key
to auto impl trait in leveldb-orm
use leveldb_orm::LeveldbOrm;
#[derive(LeveldbOrm)]
#[leveldb_key(executable, args)]
struct Command {
pub executable: u8,
pub args: Vec<String>,
pub current_dir: Option<String>,
}
// Generate code
// impl<'a> leveldb_orm::KeyOrm<'a> for Command {
// type KeyType = (u8, Vec<String>);
// type KeyTypeRef = (&'a u8, &'a Vec<String>);
// #[inline]
// fn key(
// &self,
// ) -> std::result::Result<leveldb_orm::EncodedKey<Self>, Box<dyn std::error::Error>> {
// Self::encode_key((&self.executable, &self.args))
// }
// }