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SsrMode

Enum SsrMode 

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pub enum SsrMode {
    OutOfOrder,
    PartiallyBlocked,
    InOrder,
    Async,
    Static(StaticRoute),
}
Expand description

Indicates which rendering mode should be used for this route during server-side rendering.

Leptos supports the following ways of rendering HTML that contains async data loaded under <Suspense/>.

  1. Synchronous (use any mode except Async, don’t depend on any resource): Serve an HTML shell that includes fallback for any Suspense. Load data on the client (using create_local_resource), replacing fallback once they’re loaded.
    • Pros: App shell appears very quickly: great TTFB (time to first byte).
    • Cons: Resources load relatively slowly; you need to wait for JS + Wasm to load before even making a request.
  2. Out-of-order streaming (OutOfOrder, the default): Serve an HTML shell that includes fallback for any Suspense. Load data on the server, streaming it down to the client as it resolves, and streaming down HTML for Suspense nodes.
    • Pros: Combines the best of synchronous and Async, with a very fast shell and resources that begin loading on the server.
    • Cons: Requires JS for suspended fragments to appear in correct order. Weaker meta tag support when it depends on data that’s under suspense (has already streamed down <head>)
  3. Partially-blocked out-of-order streaming (PartiallyBlocked): Using create_blocking_resource with out-of-order streaming still sends fallbacks and relies on JavaScript to fill them in with the fragments. Partially-blocked streaming does this replacement on the server, making for a slower response but requiring no JavaScript to show blocking resources.
    • Pros: Works better if JS is disabled.
    • Cons: Slower initial response because of additional string manipulation on server.
  4. In-order streaming (InOrder): Walk through the tree, returning HTML synchronously as in synchronous rendering and out-of-order streaming until you hit a Suspense. At that point, wait for all its data to load, then render it, then the rest of the tree.
    • Pros: Does not require JS for HTML to appear in correct order.
    • Cons: Loads the shell more slowly than out-of-order streaming or synchronous rendering because it needs to pause at every Suspense. Cannot begin hydration until the entire page has loaded, so earlier pieces of the page will not be interactive until the suspended chunks have loaded.
  5. Async: Load all resources on the server. Wait until all data are loaded, and render HTML in one sweep.
    • Pros: Better handling for meta tags (because you know async data even before you render the <head>). Faster complete load than synchronous because async resources begin loading on server.
    • Cons: Slower load time/TTFB: you need to wait for all async resources to load before displaying anything on the client.
  6. Static: Renders the page when the server starts up, or incrementally, using the configuration provided by a StaticRoute.

The mode defaults to out-of-order streaming. For a path that includes multiple nested routes, the most restrictive mode will be used: i.e., if even a single nested route asks for Async rendering, the whole initial request will be rendered Async. (Async is the most restricted requirement, followed by InOrder, PartiallyBlocked, and OutOfOrder.)

Variants§

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OutOfOrder

Out-of-order streaming (OutOfOrder, the default): Serve an HTML shell that includes fallback for any Suspense. Load data on the server, streaming it down to the client as it resolves, and streaming down HTML for Suspense nodes. - Pros: Combines the best of synchronous and Async, with a very fast shell and resources that begin loading on the server. - Cons: Requires JS for suspended fragments to appear in correct order. Weaker meta tag support when it depends on data that’s under suspense (has already streamed down <head>)

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PartiallyBlocked

Partially-blocked out-of-order streaming (PartiallyBlocked): Using create_blocking_resource with out-of-order streaming still sends fallbacks and relies on JavaScript to fill them in with the fragments. Partially-blocked streaming does this replacement on the server, making for a slower response but requiring no JavaScript to show blocking resources. - Pros: Works better if JS is disabled. - Cons: Slower initial response because of additional string manipulation on server.

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InOrder

In-order streaming (InOrder): Walk through the tree, returning HTML synchronously as in synchronous rendering and out-of-order streaming until you hit a Suspense. At that point, wait for all its data to load, then render it, then the rest of the tree. - Pros: Does not require JS for HTML to appear in correct order. - Cons: Loads the shell more slowly than out-of-order streaming or synchronous rendering because it needs to pause at every Suspense. Cannot begin hydration until the entire page has loaded, so earlier pieces of the page will not be interactive until the suspended chunks have loaded.

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Async

Async: Load all resources on the server. Wait until all data are loaded, and render HTML in one sweep.

  • Pros: Better handling for meta tags (because you know async data even before you render the <head>). Faster complete load than synchronous because async resources begin loading on server.
  • Cons: Slower load time/TTFB: you need to wait for all async resources to load before displaying anything on the client.
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Static(StaticRoute)

Static: Renders the page when the server starts up, or incrementally, using the configuration provided by a StaticRoute.

Trait Implementations§

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impl Clone for SsrMode

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fn clone(&self) -> SsrMode

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SsrMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SsrMode

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fn default() -> SsrMode

Returns the “default value” for a type. Read more
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impl Ord for SsrMode

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fn cmp(&self, other: &SsrMode) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for SsrMode

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fn eq(&self, other: &SsrMode) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for SsrMode

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fn partial_cmp(&self, other: &SsrMode) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Eq for SsrMode

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impl StructuralPartialEq for SsrMode

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