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//! Design Circular Deque [leetcode: design_circular_deque](https://leetcode.com/problems/design-circular-deque/) //! //! Design your implementation of the circular double-ended queue (deque). //! //! Your implementation should support following operations: //! //! * `MyCircularDeque(k)`: Constructor, set the size of the deque to be k. //! * `insertFront()`: Adds an item at the front of Deque. Return true if the operation is successful. //! * `insertLast()`: Adds an item at the rear of Deque. Return true if the operation is successful. //! * `deleteFront()`: Deletes an item from the front of Deque. Return true if the operation is successful. //! * `deleteLast()`: Deletes an item from the rear of Deque. Return true if the operation is successful. //! * `getFront()`: Gets the front item from the Deque. If the deque is empty, return -1. //! * `getRear()`: Gets the last item from Deque. If the deque is empty, return -1. //! * `isEmpty()`: Checks whether Deque is empty or not. //! * `isFull()`: Checks whether Deque is full or not. //! //! ***Example:*** //! //! ``` //! MyCircularDeque circularDeque = new MycircularDeque(3); // set the size to be 3 //! circularDeque.insertLast(1); // return true //! circularDeque.insertLast(2); // return true //! circularDeque.insertFront(3); // return true //! circularDeque.insertFront(4); // return false, the queue is full //! circularDeque.getRear(); // return 2 //! circularDeque.isFull(); // return true //! circularDeque.deleteLast(); // return true //! circularDeque.insertFront(4); // return true //! circularDeque.getFront(); // return 4 //! ``` //! //! **Note:** //! //! All values will be in the range of [0, 1000]. //! The number of operations will be in the range of [1, 1000]. //! Please do not use the built-in Queue library. /// # Solutions /// /// # Approach 1: /// /// * Time complexity: O(1) /// /// * Space complexity: O(n) /// /// * Runtime: 8 ms /// * Memory: 2.8 MB /// /// ```rust /// struct MyCircularDeque { /// items: Vec<Option<i32>>, /// head: i32, /// tail: i32, /// capacity: i32, /// size: i32, /// } /// /// /// /** /// * `&self` means the method takes an immutable reference. /// * If you need a mutable reference, change it to `&mut self` instead. /// */ /// impl MyCircularDeque { /// /// /** Initialize your data structure here. Set the size of the deque to be k. */ /// fn new(k: i32) -> Self { /// MyCircularDeque { /// items: vec![None; k as usize], /// head: 0, /// tail: -1, /// capacity: k, /// size: 0, /// } /// /// } /// /// /** Adds an item at the front of Deque. Return true if the operation is successful. */ /// fn insert_front(&mut self, value: i32) -> bool { /// if self.is_full() { return false; } /// /// self.head = self.get_curr_position(self.head); /// self.items[self.head as usize] = Some(value); /// self.size += 1; /// /// if self.size == 1 { self.tail = self.head; } /// /// true /// } /// /// /** Adds an item at the rear of Deque. Return true if the operation is successful. */ /// fn insert_last(&mut self, value: i32) -> bool { /// if self.is_full() { return false; } /// /// self.tail = (self.tail + 1) % self.capacity; /// self.items[self.tail as usize] = Some(value); /// self.size += 1; /// /// true /// } /// /// /** Deletes an item from the front of Deque. Return true if the operation is successful. */ /// fn delete_front(&mut self) -> bool { /// if self.is_empty() { return false; } /// /// self.items[self.head as usize] = None; /// self.head = (self.head + 1) % self.capacity; /// self.size -= 1; /// /// true /// } /// /// /** Deletes an item from the rear of Deque. Return true if the operation is successful. */ /// fn delete_last(&mut self) -> bool { /// if self.is_empty() { return false; } /// /// self.items[self.tail as usize] = None; /// self.tail = self.get_curr_position(self.tail); /// self.size -= 1; /// /// true /// } /// /// /** Get the front item from the deque. */ /// fn get_front(&self) -> i32 { /// self.items[self.head as usize].unwrap_or(-1) /// } /// /// /** Get the last item from the deque. */ /// fn get_rear(&self) -> i32 { /// self.items[self.tail as usize].unwrap_or(-1) /// } /// /// /** Checks whether the circular deque is empty or not. */ /// fn is_empty(&self) -> bool { /// self.size == 0 /// } /// /// /** Checks whether the circular deque is full or not. */ /// fn is_full(&self) -> bool { /// self.size == self.capacity /// } /// /// fn get_curr_position(&self, p: i32) -> i32 { /// if p == 0 { self.capacity - 1 } else { (p - 1) % self.capacity } /// } /// } /// /** /// * Your MyCircularDeque object will be instantiated and called as such: /// * let obj = MyCircularDeque::new(k); /// * let ret_1: bool = obj.insert_front(value); /// * let ret_2: bool = obj.insert_last(value); /// * let ret_3: bool = obj.delete_front(); /// * let ret_4: bool = obj.delete_last(); /// * let ret_5: i32 = obj.get_front(); /// * let ret_6: i32 = obj.get_rear(); /// * let ret_7: bool = obj.is_empty(); /// * let ret_8: bool = obj.is_full(); /// */ /// ``` /// #[allow(dead_code)] pub struct MyCircularDeque { items: Vec<Option<i32>>, head: i32, tail: i32, capacity: i32, size: i32, }