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use std::os::raw::c_char;
use std::ops::Deref;
use std::ptr;
use std::cmp;
use std::mem;
use utils::c_bindings::*;
use utils::vk_convert::*;
use utils::vk_null::*;
use utils::vk_ptr::*;
use utils::vk_traits::*;
use vulkan::vk::*;
#[derive(Debug, Clone)]
pub struct VkViewport {
pub x: f32,
pub y: f32,
pub width: f32,
pub height: f32,
pub min_depth: f32,
pub max_depth: f32,
}
#[doc(hidden)]
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct RawVkViewport {
pub x: f32,
pub y: f32,
pub width: f32,
pub height: f32,
pub min_depth: f32,
pub max_depth: f32,
}
impl VkWrappedType<RawVkViewport> for VkViewport {
fn vk_to_raw(src: &VkViewport, dst: &mut RawVkViewport) {
dst.x = src.x;
dst.y = src.y;
dst.width = src.width;
dst.height = src.height;
dst.min_depth = src.min_depth;
dst.max_depth = src.max_depth;
}
}
impl VkRawType<VkViewport> for RawVkViewport {
fn vk_to_wrapped(src: &RawVkViewport) -> VkViewport {
VkViewport {
x: src.x,
y: src.y,
width: src.width,
height: src.height,
min_depth: src.min_depth,
max_depth: src.max_depth,
}
}
}
impl Default for VkViewport {
fn default() -> VkViewport {
VkViewport {
x: 0.0,
y: 0.0,
width: 0.0,
height: 0.0,
min_depth: 0.0,
max_depth: 0.0,
}
}
}
impl VkSetup for VkViewport {
fn vk_setup(&mut self, fn_table: *mut VkFunctionTable) {
}
}
impl VkFree for RawVkViewport {
fn vk_free(&self) {
}
}