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use std::f64;
use {Point, Vector};
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Bounds {
pub min: Vector<f64>,
pub max: Vector<f64>,
}
impl Bounds {
pub fn grow(&mut self, point: &Point) {
if point.x < self.min.x {
self.min.x = point.x;
}
if point.y < self.min.y {
self.min.y = point.y;
}
if point.z < self.min.z {
self.min.z = point.z;
}
if point.x > self.max.x {
self.max.x = point.x;
}
if point.y > self.max.y {
self.max.y = point.y;
}
if point.z > self.max.z {
self.max.z = point.z;
}
}
}
impl Default for Bounds {
fn default() -> Bounds {
Bounds {
min: Vector {
x: f64::INFINITY,
y: f64::INFINITY,
z: f64::INFINITY,
},
max: Vector {
x: f64::NEG_INFINITY,
y: f64::NEG_INFINITY,
z: f64::NEG_INFINITY,
},
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use Point;
#[test]
fn grow() {
let mut bounds = Bounds {
..Default::default()
};
bounds.grow(&Point {
x: 1.,
y: 2.,
z: 3.,
..Default::default()
});
assert_eq!(1., bounds.min.x);
assert_eq!(1., bounds.max.x);
assert_eq!(2., bounds.min.y);
assert_eq!(2., bounds.max.y);
assert_eq!(3., bounds.min.z);
assert_eq!(3., bounds.max.z);
bounds.grow(&Point {
x: 0.,
y: 1.,
z: 2.,
..Default::default()
});
assert_eq!(0., bounds.min.x);
assert_eq!(1., bounds.max.x);
assert_eq!(1., bounds.min.y);
assert_eq!(2., bounds.max.y);
assert_eq!(2., bounds.min.z);
assert_eq!(3., bounds.max.z);
bounds.grow(&Point {
x: 2.,
y: 3.,
z: 4.,
..Default::default()
});
assert_eq!(0., bounds.min.x);
assert_eq!(2., bounds.max.x);
assert_eq!(1., bounds.min.y);
assert_eq!(3., bounds.max.y);
assert_eq!(2., bounds.min.z);
assert_eq!(4., bounds.max.z);
}
}