pub struct Maze { /* private fields */ }
Expand description

Data structure representing a maze on a grid. stores each possible paths as a HashMap mapping each positions to the accessible adjascent ones.

Implementations

Constructor.

Width of the Maze.

Height of the Maze.

Tuple containing both the width and height of the Maze.

The starting position of the Maze.

The ending position of the Maze.

Check if the provided position is the start of the Maze.

Check if the provided position is the end of the Maze.

Returns an array of all positions directly accessible from a position in the Maze.

Check if a position is included within the Maze.

Returns adjascent positions of position that are included in the Maze.

Check if there is a wall between two adjascent positions in the Maze.

return a string representing the Maze.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.