[][src]Trait kurenai::game_state::GameState

pub trait GameState<T> where
    T: KeyEvent
{ fn key_event(&mut self, _key_event: &T) { ... }
fn update(&mut self) { ... }
fn draw(&self, _html_canvas: &HtmlCanvas) { ... } }

Provided methods

fn key_event(&mut self, _key_event: &T)

fn update(&mut self)

fn draw(&self, _html_canvas: &HtmlCanvas)

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Implementors

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