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//! # Documentation //! //! WOW such a nice documentation of the lib #![warn(missing_docs)] #![warn(unused_extern_crates)] #![warn(unused_qualifications)] use kiss3d::resource::GPUVec; use nalgebra::Point3; /// A 2D BoundingBox pub type BBox2D = Vec<Point3<f32>>; /// A 3D BoundingBox pub type BBox3D = Vec<Point3<f32>>; /// A PointCloud pub type PointCloud = Vec<Point3<f32>>; /// A PointCloud on GPU pub type PointCloudGPU = GPUVec<Point3<f32>>; #[macro_use] pub mod appstate; pub mod annotation; pub mod pclparser; pub mod pclrenderer;