Expand description

The window, and things to handle the rendering loop and events.

Structs

An abstract structure representing a window for native applications, and a canvas for web applications.

Canvas options.

A canvas based on glutin and OpenGL.

Structure representing a window and a 3D scene.

Enums

The possible number of samples for multisample anti-aliasing.

Traits

Note: the closure must have static lifetime because of the constraints imposed by wasm-bindgen: https://rustwasm.github.io/wasm-bindgen/api/wasm_bindgen/closure/struct.Closure.html

Trait implemented by objects describing state of an application.