Expand description
The window, and things to handle the rendering loop and events.
Structs
An abstract structure representing a window for native applications, and a canvas for web applications.
Canvas options.
A canvas based on glutin and OpenGL.
Structure representing a window and a 3D scene.
Enums
The possible number of samples for multisample anti-aliasing.
Traits
Note: the closure must have static lifetime because of the constraints imposed by wasm-bindgen: https://rustwasm.github.io/wasm-bindgen/api/wasm_bindgen/closure/struct.Closure.html
Trait implemented by objects describing state of an application.