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pub mod delay;
pub mod distortion;
pub mod filter;
pub mod handle;
pub mod reverb;
use handle::EffectHandle;
use std::fmt::Debug;
use uuid::Uuid;
use crate::{frame::Frame, parameter::Parameters, Value};
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
#[cfg_attr(
feature = "serde_support",
derive(serde::Serialize, serde::Deserialize),
serde(transparent)
)]
pub struct EffectId {
uuid: Uuid,
}
impl EffectId {
pub(crate) fn new() -> Self {
Self {
uuid: Uuid::new_v4(),
}
}
}
impl From<&EffectHandle> for EffectId {
fn from(handle: &EffectHandle) -> Self {
handle.id()
}
}
#[derive(Debug, Clone)]
#[cfg_attr(
feature = "serde_support",
derive(serde::Serialize, serde::Deserialize),
serde(default)
)]
pub struct EffectSettings {
pub id: Option<EffectId>,
pub enabled: bool,
pub mix: Value<f64>,
}
impl EffectSettings {
pub fn new() -> Self {
Self::default()
}
pub fn id(self, id: impl Into<EffectId>) -> Self {
Self {
id: Some(id.into()),
..self
}
}
pub fn enabled(self, enabled: bool) -> Self {
Self { enabled, ..self }
}
pub fn mix(self, mix: impl Into<Value<f64>>) -> Self {
Self {
mix: mix.into(),
..self
}
}
}
impl Default for EffectSettings {
fn default() -> Self {
Self {
id: None,
enabled: true,
mix: Value::Fixed(1.0),
}
}
}
#[allow(unused_variables)]
pub trait Effect: Send + Debug {
fn init(&mut self, sample_rate: u32) {}
fn process(&mut self, dt: f64, input: Frame, parameters: &Parameters) -> Frame;
}