Trait khronos_egl::api::EGL1_5

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pub unsafe trait EGL1_5: EGL1_0 + EGL1_1 + EGL1_2 + EGL1_3 + EGL1_4 {
    // Required methods
    unsafe fn eglCreateSync(
        &self,
        display: EGLDisplay,
        type_: Enum,
        attrib_list: *const Attrib
    ) -> EGLSync;
    unsafe fn eglDestroySync(
        &self,
        display: EGLDisplay,
        sync: EGLSync
    ) -> Boolean;
    unsafe fn eglClientWaitSync(
        &self,
        display: EGLDisplay,
        sync: EGLSync,
        flags: Int,
        timeout: Time
    ) -> Int;
    unsafe fn eglGetSyncAttrib(
        &self,
        display: EGLDisplay,
        sync: EGLSync,
        attribute: Int,
        value: *mut Attrib
    ) -> Boolean;
    unsafe fn eglCreateImage(
        &self,
        display: EGLDisplay,
        ctx: EGLContext,
        target: Enum,
        buffer: EGLClientBuffer,
        attrib_list: *const Attrib
    ) -> EGLImage;
    unsafe fn eglDestroyImage(
        &self,
        display: EGLDisplay,
        image: EGLImage
    ) -> Boolean;
    unsafe fn eglGetPlatformDisplay(
        &self,
        platform: Enum,
        native_display: *mut c_void,
        attrib_list: *const Attrib
    ) -> EGLDisplay;
    unsafe fn eglCreatePlatformWindowSurface(
        &self,
        display: EGLDisplay,
        config: EGLConfig,
        native_window: *mut c_void,
        attrib_list: *const Attrib
    ) -> EGLSurface;
    unsafe fn eglCreatePlatformPixmapSurface(
        &self,
        display: EGLDisplay,
        config: EGLConfig,
        native_pixmap: *mut c_void,
        attrib_list: *const Attrib
    ) -> EGLSurface;
    unsafe fn eglWaitSync(
        &self,
        display: EGLDisplay,
        sync: EGLSync,
        flags: Int
    ) -> Boolean;
}
Expand description

EGL API interface.

An implementation of this trait can be used to create an Instance.

This crate provides two implementation of this trait:

  • [Static] which is available with the static feature enabled, defined by statically linking to the EGL library at compile time.
  • [Dynamic] which is available with the dynamic feature enabled, defined by dynamically linking to the EGL library at runtime. In this case, you may prefer to directly use the DynamicInstance type.

Required Methods§

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unsafe fn eglCreateSync( &self, display: EGLDisplay, type_: Enum, attrib_list: *const Attrib ) -> EGLSync

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unsafe fn eglDestroySync(&self, display: EGLDisplay, sync: EGLSync) -> Boolean

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unsafe fn eglClientWaitSync( &self, display: EGLDisplay, sync: EGLSync, flags: Int, timeout: Time ) -> Int

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unsafe fn eglGetSyncAttrib( &self, display: EGLDisplay, sync: EGLSync, attribute: Int, value: *mut Attrib ) -> Boolean

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unsafe fn eglCreateImage( &self, display: EGLDisplay, ctx: EGLContext, target: Enum, buffer: EGLClientBuffer, attrib_list: *const Attrib ) -> EGLImage

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unsafe fn eglDestroyImage( &self, display: EGLDisplay, image: EGLImage ) -> Boolean

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unsafe fn eglGetPlatformDisplay( &self, platform: Enum, native_display: *mut c_void, attrib_list: *const Attrib ) -> EGLDisplay

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unsafe fn eglCreatePlatformWindowSurface( &self, display: EGLDisplay, config: EGLConfig, native_window: *mut c_void, attrib_list: *const Attrib ) -> EGLSurface

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unsafe fn eglCreatePlatformPixmapSurface( &self, display: EGLDisplay, config: EGLConfig, native_pixmap: *mut c_void, attrib_list: *const Attrib ) -> EGLSurface

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unsafe fn eglWaitSync( &self, display: EGLDisplay, sync: EGLSync, flags: Int ) -> Boolean

Implementors§