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use bytes::{BufMut, Bytes, BytesMut};
use gen_layouts_sys::*;
use std::fmt;
const UNICODE_ENTER: u16 = 10;
const UNICODE_TAB: u16 = 9;
const UNICODE_FIRST_ASCII: u16 = 0x20;
const UNICODE_LAST_ASCII: u16 = 0x7F;
const KEY_MASK: u16 = 0x3F;
pub const HID_PACKET_LEN: usize = 8;
const HID_PACKET_SUFFIX: [u8; 5] = [0u8; 5];
const RELEASE_KEYS_HID_PACKET: [u8; 8] = [0u8; 8];
#[derive(Debug)]
pub enum Error {
InvalidLayoutKey(String),
InvalidCharacter(char),
}
impl fmt::Display for Error {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
match self {
Error::InvalidLayoutKey(key) => write!(f, "No layout defined for {}", key),
Error::InvalidCharacter(c) => write!(f, "Invalid character: '{}'", c),
}
}
}
pub fn available_layouts() -> Vec<&'static str> {
LAYOUT_MAP.keys().map(|k| *k).collect()
}
pub fn string_to_keys_and_modifiers(
layout_key: &str,
string: &str,
) -> Result<Vec<(u8, u8)>, Error> {
let layout = LAYOUT_MAP
.get(layout_key)
.ok_or_else(|| Error::InvalidLayoutKey(layout_key.to_string()))?;
let mut keys_and_modifiers: Vec<(u8, u8)> = Vec::with_capacity(string.len());
for c in string.chars() {
let keycode =
keycode_for_unicode(layout, c as u16).ok_or_else(|| Error::InvalidCharacter(c))?;
if let Some(dead_keycode) = deadkey_for_keycode(layout, keycode) {
let dead_key = key_for_keycode(layout, dead_keycode);
let dead_modifier = modifier_for_keycode(layout, dead_keycode);
keys_and_modifiers.push((dead_key, dead_modifier));
}
let key = key_for_keycode(layout, keycode);
let modifier = modifier_for_keycode(layout, keycode);
keys_and_modifiers.push((key, modifier));
}
Ok(keys_and_modifiers)
}
pub fn string_to_hid_packets(layout_key: &str, string: &str) -> Result<Bytes, Error> {
let keys_and_modifiers = string_to_keys_and_modifiers(layout_key, string)?;
let mut packet_bytes = BytesMut::with_capacity(HID_PACKET_LEN * keys_and_modifiers.len() * 2);
for (key, modifier) in keys_and_modifiers.iter() {
packet_bytes.put_u8(*modifier);
packet_bytes.put_u8(0u8);
packet_bytes.put_u8(*key);
packet_bytes.put_slice(&HID_PACKET_SUFFIX);
packet_bytes.put_slice(&RELEASE_KEYS_HID_PACKET);
}
Ok(packet_bytes.freeze())
}
fn keycode_for_unicode(layout: &Layout, unicode: u16) -> Option<u16> {
match unicode {
_u if _u == UNICODE_ENTER => Some(ENTER_KEYCODE & layout.keycode_mask),
_u if _u == UNICODE_TAB => Some(TAB_KEYCODE & layout.keycode_mask),
u if u >= UNICODE_FIRST_ASCII && u <= UNICODE_LAST_ASCII => {
let idx = (u - UNICODE_FIRST_ASCII) as usize;
Some(layout.keycodes[idx])
}
_ => None,
}
}
fn deadkey_for_keycode(layout: &Layout, keycode: u16) -> Option<u16> {
layout.dead_keys_mask.and_then(|dkm| {
let keycode = keycode & dkm;
if let Some(acute_accent_bits) = layout.deadkeys.acute_accent_bits {
if keycode == acute_accent_bits {
return layout.deadkeys.deadkey_accute_accent;
}
}
if let Some(cedilla_bits) = layout.deadkeys.cedilla_bits {
if keycode == cedilla_bits {
return layout.deadkeys.deadkey_cedilla;
}
}
if let Some(diaeresis_bits) = layout.deadkeys.diaeresis_bits {
if keycode == diaeresis_bits {
return layout.deadkeys.deadkey_diaeresis;
}
}
if let Some(grave_accent_bits) = layout.deadkeys.grave_accent_bits {
if keycode == grave_accent_bits {
return layout.deadkeys.deadkey_grave_accent;
}
}
if let Some(circumflex_bits) = layout.deadkeys.circumflex_bits {
if keycode == circumflex_bits {
return layout.deadkeys.deadkey_circumflex;
}
}
if let Some(tilde_bits) = layout.deadkeys.tilde_bits {
if keycode == tilde_bits {
return layout.deadkeys.deadkey_tilde;
}
}
None
})
}
fn modifier_for_keycode(layout: &Layout, keycode: u16) -> u8 {
let mut modifier = 0u16;
if keycode & layout.shift_mask > 0 {
modifier |= SHIFT_MODIFIER;
}
if let Some(alt_mask) = layout.alt_mask {
if keycode & alt_mask > 0 {
modifier |= RIGHT_ALT_MODIFIER;
}
}
if let Some(ctrl_mask) = layout.ctrl_mask {
if keycode & ctrl_mask > 0 {
modifier |= RIGHT_CTRL_MODIFIER;
}
}
modifier as u8
}
fn key_for_keycode(layout: &Layout, keycode: u16) -> u8 {
let key = keycode & KEY_MASK;
match layout.non_us {
Some(non_us) => {
if key == non_us {
100u8
} else {
key as u8
}
}
None => key as u8,
}
}