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#![allow(dead_code)]
#![allow(non_snake_case)]
#![allow(non_camel_case_types)]
#![allow(unused_imports)]
use serde::{Serialize, Deserialize};
use serde_repr::{Deserialize_repr, Serialize_repr};use super::*;
use super::common::*;
#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, PartialEq, Eq)]
#[repr(u8)]
pub enum FolderType {
Unknown_0,
Private_1,
Public_2,
Team_3,
}
#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, PartialEq, Eq)]
#[repr(u8)]
pub enum FolderConflictType {
None_0,
In_conflict_1,
In_conflict_and_stuck_2,
Cleared_conflict_3,
}
#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, PartialEq, Eq)]
#[repr(u8)]
pub enum ConflictStateType {
Normalview_1,
Manualresolvinglocalview_2,
}
#[derive(Serialize, Deserialize, Debug)]
pub struct FolderNormalView {
#[serde(default)]
pub resolvingConflict: Option<bool>,
#[serde(default)]
pub stuckInConflict: Option<bool>,
#[serde(default)]
pub localViews: Option<Vec<Path>>,
}
#[derive(Serialize, Deserialize, Debug)]
pub struct FolderConflictManualResolvingLocalView {
pub normalView: Option<Path>,
}
#[derive(Serialize, Deserialize, Debug)]
#[serde(untagged)]
pub enum ConflictState {
Normalview {normalview: FolderNormalView},
Manualresolvinglocalview {manualresolvinglocalview: FolderConflictManualResolvingLocalView},
}
#[derive(Serialize, Deserialize, Debug)]
pub struct Folder {
#[serde(default)]
pub name: Option<String>,
#[serde(default)]
pub private: Option<bool>,
#[serde(default)]
pub created: Option<bool>,
pub folderType: Option<FolderType>,
#[serde(rename = "team_id")]
pub teamID: Option<TeamID>,
#[serde(rename = "reset_members")]
#[serde(default)]
pub resetMembers: Option<Vec<User>>,
pub mtime: Option<Time>,
pub conflictState: Option<ConflictState>,
pub syncConfig: Option<FolderSyncConfig>,
}
#[derive(Serialize, Deserialize, Debug)]
pub struct FolderHandle {
#[serde(default)]
pub name: Option<String>,
pub folderType: Option<FolderType>,
#[serde(default)]
pub created: Option<bool>,
}
#[derive(Serialize, Deserialize, Debug)]
pub struct FavoritesResult {
#[serde(default)]
pub favoriteFolders: Option<Vec<Folder>>,
#[serde(default)]
pub ignoredFolders: Option<Vec<Folder>>,
#[serde(default)]
pub newFolders: Option<Vec<Folder>>,
}