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// Namespace: "keybase.1"
// Protocol: "favorite"
#![allow(dead_code)]
#![allow(non_snake_case)]
#![allow(non_camel_case_types)]
#![allow(unused_imports)]
use serde::{Serialize, Deserialize};
use serde_repr::{Deserialize_repr, Serialize_repr};use super::*;

use super::common::*;
#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, PartialEq, Eq)]
#[repr(u8)]
pub enum FolderType {
  Unknown_0,
  Private_1,
  Public_2,
  Team_3,
}

#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, PartialEq, Eq)]
#[repr(u8)]
pub enum FolderConflictType {
  None_0,
  In_conflict_1,
  In_conflict_and_stuck_2,
  Cleared_conflict_3,
}

#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, PartialEq, Eq)]
#[repr(u8)]
pub enum ConflictStateType {
  Normalview_1,
  Manualresolvinglocalview_2,
}

#[derive(Serialize, Deserialize, Debug)]
pub struct FolderNormalView {
  #[serde(default)]
  pub resolvingConflict: Option<bool>,
  #[serde(default)]
  pub stuckInConflict: Option<bool>,
  #[serde(default)]
  pub localViews: Option<Vec<Path>>,
}

#[derive(Serialize, Deserialize, Debug)]
pub struct FolderConflictManualResolvingLocalView {
  pub normalView: Option<Path>,
}

#[derive(Serialize, Deserialize, Debug)]
#[serde(untagged)]
pub enum ConflictState {
  Normalview {normalview: FolderNormalView},
  Manualresolvinglocalview {manualresolvinglocalview: FolderConflictManualResolvingLocalView},
}

#[derive(Serialize, Deserialize, Debug)]
pub struct Folder {
  #[serde(default)]
  pub name: Option<String>,
  #[serde(default)]
  pub private: Option<bool>,
  #[serde(default)]
  pub created: Option<bool>,
  pub folderType: Option<FolderType>,
  // @mpackkey("team_id")
  #[serde(rename = "team_id")]
  pub teamID: Option<TeamID>,
  // @mpackkey("reset_members")
  #[serde(rename = "reset_members")]
  #[serde(default)]
  pub resetMembers: Option<Vec<User>>,
  pub mtime: Option<Time>,
  pub conflictState: Option<ConflictState>,
  pub syncConfig: Option<FolderSyncConfig>,
}

#[derive(Serialize, Deserialize, Debug)]
pub struct FolderHandle {
  #[serde(default)]
  pub name: Option<String>,
  pub folderType: Option<FolderType>,
  #[serde(default)]
  pub created: Option<bool>,
}

#[derive(Serialize, Deserialize, Debug)]
pub struct FavoritesResult {
  #[serde(default)]
  pub favoriteFolders: Option<Vec<Folder>>,
  #[serde(default)]
  pub ignoredFolders: Option<Vec<Folder>>,
  #[serde(default)]
  pub newFolders: Option<Vec<Folder>>,
}