Enum gdnative_sys::godot_variant_type [] [src]

#[repr(u32)]
pub enum godot_variant_type { GODOT_VARIANT_TYPE_NIL, GODOT_VARIANT_TYPE_BOOL, GODOT_VARIANT_TYPE_INT, GODOT_VARIANT_TYPE_REAL, GODOT_VARIANT_TYPE_STRING, GODOT_VARIANT_TYPE_VECTOR2, GODOT_VARIANT_TYPE_RECT2, GODOT_VARIANT_TYPE_VECTOR3, GODOT_VARIANT_TYPE_TRANSFORM2D, GODOT_VARIANT_TYPE_PLANE, GODOT_VARIANT_TYPE_QUAT, GODOT_VARIANT_TYPE_RECT3, GODOT_VARIANT_TYPE_BASIS, GODOT_VARIANT_TYPE_TRANSFORM, GODOT_VARIANT_TYPE_COLOR, GODOT_VARIANT_TYPE_NODE_PATH, GODOT_VARIANT_TYPE_RID, GODOT_VARIANT_TYPE_OBJECT, GODOT_VARIANT_TYPE_DICTIONARY, GODOT_VARIANT_TYPE_ARRAY, GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY, GODOT_VARIANT_TYPE_POOL_INT_ARRAY, GODOT_VARIANT_TYPE_POOL_REAL_ARRAY, GODOT_VARIANT_TYPE_POOL_STRING_ARRAY, GODOT_VARIANT_TYPE_POOL_VECTOR2_ARRAY, GODOT_VARIANT_TYPE_POOL_VECTOR3_ARRAY, GODOT_VARIANT_TYPE_POOL_COLOR_ARRAY, }

Variants

Trait Implementations

impl Debug for godot_variant_type
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Formats the value using the given formatter.

impl Copy for godot_variant_type
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impl Clone for godot_variant_type
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl PartialEq for godot_variant_type
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This method tests for self and other values to be equal, and is used by ==. Read more

1.0.0
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This method tests for !=.

impl Eq for godot_variant_type
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impl Hash for godot_variant_type
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Feeds this value into the given [Hasher]. Read more

1.3.0
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Feeds a slice of this type into the given [Hasher]. Read more