Module keeshond::audio [−][src]
Expand description
Audio module, for playing sound effects and music
Structs
(ADVANCED) OpenAL audio backend
(ADVANCED) Null audio backend, for automatic tests that don’t need sound
A resource representing a sound that can be played.
A handle to a currently played sound
Information on how to play a sound
Enums
Traits
Public interface to controlling audio in your game