[−][src]Module keeshond::audio
Audio module, for playing sound effects and music
Structs
AlAudio | (ADVANCED) OpenAL audio backend |
NullAudio | (ADVANCED) Null audio backend, for automatic tests that don't need sound |
Sound | A resource representing a sound that can be played. |
Voice | A handle to a currently played sound |
VoiceInfo | Information on how to play a sound |
Enums
AudioError |
Traits
Audio | Public interface to controlling audio in your game |