1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License in the LICENSE-APACHE file or at:
//     https://www.apache.org/licenses/LICENSE-2.0

//! Toolkit interface
//!
//! This module provides the primary interface between the KAS toolkit and a
//! KAS shell, though it is not the only interface. A KAS shell connects to the
//! operating system (or further abstraction layers) by implementing
//! [`ShellWindow`], the family of draw traits in [`kas::draw`], and
//! constructing and using an event manager ([`kas::event::ManagerState`]).
//! The shell also provides the entrypoint, a type named `Toolkit`.

use std::num::NonZeroU32;
use std::rc::Rc;

use crate::draw::{SizeHandle, ThemeAction, ThemeApi};
use crate::event;
use crate::event::UpdateHandle;
use crate::updatable::Updatable;

/// Identifier for a window or pop-up
///
/// Identifiers should always be unique.
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub struct WindowId(NonZeroU32);

impl WindowId {
    /// Construct a [`WindowId`]
    ///
    /// Only for use by the shell!
    #[cfg_attr(not(feature = "internal_doc"), doc(hidden))]
    pub fn new(n: NonZeroU32) -> WindowId {
        WindowId(n)
    }
}

bitflags! {
    /// Action required after processing
    ///
    /// This type is returned by many widgets on modification to self and is tracked
    /// internally by [`event::Manager`] to determine which updates are needed to
    /// the UI.
    ///
    /// Two `TkAction` values may be combined via bit-or (`a | b`). Bit-or
    /// assignments are supported by both `TkAction` and [`event::Manager`].
    ///
    /// Users receiving a value of this type from a widget update method should
    /// generally call `*mgr |= action;` during event handling. Prior to
    /// starting the event loop (`toolkit.run()`), these values can be ignored.
    #[must_use]
    #[derive(Default)]
    pub struct TkAction: u32 {
        /// The whole window requires redrawing
        ///
        /// Note that [`event::Manager::redraw`] can instead be used for more
        /// selective redrawing.
        const REDRAW = 1 << 0;
        /// Some widgets within a region moved
        ///
        /// Used when a pop-up is closed or a region adjusted (e.g. scroll or switch
        /// tab) to update which widget is under the mouse cursor / touch events.
        /// Identifier is that of the parent widget/window encapsulating the region.
        ///
        /// Implies window redraw.
        const REGION_MOVED = 1 << 1;
        /*
        /// A pop-up opened/closed/needs resizing
        Popup,
        */
        /// Reset size of all widgets without recalculating requirements
        const SET_SIZE = 1 << 8;
        /// Resize all widgets
        const RESIZE = 1 << 9;
        /// Window requires reconfiguring
        ///
        /// *Configuring* widgets assigns [`WidgetId`] identifiers and calls
        /// [`kas::WidgetConfig::configure`].
        ///
        /// [`WidgetId`]: crate::WidgetId
        const RECONFIGURE = 1 << 16;
        /// The current window or pop-up should be closed
        const CLOSE = 1 << 30;
        /// Close all windows and exit
        const EXIT = 1 << 31;
    }
}

/// Shell-specific window management and style interface.
///
/// This is implemented by a KAS shell, per window.
#[cfg_attr(not(feature = "internal_doc"), doc(hidden))]
pub trait ShellWindow {
    /// Add a pop-up
    ///
    /// A pop-up may be presented as an overlay layer in the current window or
    /// via a new borderless window.
    ///
    /// Pop-ups support position hints: they are placed *next to* the specified
    /// `rect`, preferably in the given `direction`.
    fn add_popup(&mut self, popup: kas::Popup) -> WindowId;

    /// Add a window
    ///
    /// Toolkits typically allow windows to be added directly, before start of
    /// the event loop (e.g. `kas_wgpu::Toolkit::add`).
    ///
    /// This method is an alternative allowing a window to be added from an
    /// event handler, albeit without error handling.
    fn add_window(&mut self, widget: Box<dyn kas::Window>) -> WindowId;

    /// Close a window
    fn close_window(&mut self, id: WindowId);

    /// Register `data` to be updated when an update with the given `handle` is triggered
    fn update_shared_data(&mut self, handle: UpdateHandle, data: Rc<dyn Updatable>);

    /// Updates all subscribed widgets
    ///
    /// All widgets subscribed to the given [`UpdateHandle`], across all
    /// windows, will receive an update.
    fn trigger_update(&mut self, handle: UpdateHandle, payload: u64);

    /// Attempt to get clipboard contents
    ///
    /// In case of failure, paste actions will simply fail. The implementation
    /// may wish to log an appropriate warning message.
    fn get_clipboard(&mut self) -> Option<String>;

    /// Attempt to set clipboard contents
    fn set_clipboard<'c>(&mut self, content: String);

    /// Adjust the theme
    fn adjust_theme(&mut self, f: &mut dyn FnMut(&mut dyn ThemeApi) -> ThemeAction);

    /// Access a [`SizeHandle`]
    ///
    /// Implementations should call the given function argument once; not doing
    /// so is memory-safe but will cause a panic when `size_handle` is called.
    /// User-code *must not* depend on `f` being called for memory safety.
    fn size_handle(&mut self, f: &mut dyn FnMut(&mut dyn SizeHandle));

    /// Set the mouse cursor
    fn set_cursor_icon(&mut self, icon: event::CursorIcon);
}