TaskManager

Struct TaskManager 

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pub struct TaskManager<T: 'static + AsLogicalPlan, U: 'static + AsExecutionPlan> { /* private fields */ }

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impl<T: 'static + AsLogicalPlan, U: 'static + AsExecutionPlan> TaskManager<T, U>

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pub fn new( state: Arc<dyn JobState>, codec: KapotCodec<T, U>, scheduler_id: String, ) -> Self

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pub fn queue_job( &self, job_id: &str, job_name: &str, queued_at: u64, ) -> Result<()>

Enqueue a job for scheduling

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pub fn pending_job_number(&self) -> usize

Get the number of queued jobs. If it’s big, then it means the scheduler is too busy. In normal case, it’s better to be 0.

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pub fn running_job_number(&self) -> usize

Get the number of running jobs.

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pub async fn submit_job( &self, job_id: &str, job_name: &str, session_id: &str, plan: Arc<dyn ExecutionPlan>, queued_at: u64, ) -> Result<()>

Generate an ExecutionGraph for the job and save it to the persistent state. By default, this job will be curated by the scheduler which receives it. Then we will also save it to the active execution graph

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pub fn get_running_job_cache(&self) -> Arc<HashMap<String, JobInfoCache>>

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pub async fn get_jobs(&self) -> Result<Vec<JobOverview>>

Get a list of active job ids

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pub async fn get_job_status(&self, job_id: &str) -> Result<Option<JobStatus>>

Get the status of of a job. First look in the active cache. If no one found, then in the Active/Completed jobs, and then in Failed jobs

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pub async fn fail_unscheduled_job( &self, job_id: &str, failure_reason: String, ) -> Result<()>

Mark a unscheduled job as failed. This will create a key under the FailedJobs keyspace and remove the job from ActiveJobs or QueuedJobs

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pub async fn update_job(&self, job_id: &str) -> Result<usize>

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pub async fn executor_lost( &self, executor_id: &str, ) -> Result<Vec<RunningTaskInfo>>

return a Vec of running tasks need to cancel

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pub async fn get_available_task_count(&self, job_id: &str) -> Result<usize>

Retrieve the number of available tasks for the given job. The value returned is strictly a point-in-time snapshot

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pub fn prepare_task_definition( &self, task: TaskDescription, ) -> Result<TaskDefinition>

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pub fn generate_job_id(&self) -> String

Generate a new random Job ID

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impl<T: Clone + 'static + AsLogicalPlan, U: Clone + 'static + AsExecutionPlan> Clone for TaskManager<T, U>

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fn clone(&self) -> TaskManager<T, U>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

Auto Trait Implementations§

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impl<T, U> Freeze for TaskManager<T, U>

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impl<T, U> !RefUnwindSafe for TaskManager<T, U>

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impl<T, U> Send for TaskManager<T, U>

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impl<T, U> Sync for TaskManager<T, U>

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impl<T, U> Unpin for TaskManager<T, U>
where T: Unpin, U: Unpin,

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impl<T, U> !UnwindSafe for TaskManager<T, U>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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where T: Clone,

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