1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69


#[repr(C)]
#[derive(Clone, Copy, Debug)]
pub struct Vec4 {
    pub x: f32,
    pub y: f32,
    pub z: f32,
    pub w: f32,
}

impl Vec4 {
    pub fn new(x: f32, y: f32, z: f32, w: f32) -> Self {
        Self { x, y, z, w }
    }
}

#[repr(C)]
#[derive(Clone, Copy, Debug)]
pub struct Vec3 {
    pub x: f32,
    pub y: f32,
    pub z: f32,
}

impl Vec3 {
    pub fn new(x: f32, y: f32, z: f32) -> Self {
        Self { x, y, z }
    }
}

#[repr(C)]
#[derive(Clone, Copy)]
pub struct Mat4 {
    pub columns: [Vec4; 4],
}

impl Default for Mat4 {
    fn default() -> Self {
        Mat4 {
            columns: [
                Vec4 {
                    x: 1.0, 
                    y: 0.0, 
                    z: 0.0, 
                    w: 0.0,
                },
                Vec4 {
                    x: 0.0, 
                    y: 1.0, 
                    z: 0.0, 
                    w: 0.0,
                },
                Vec4 {
                    x: 0.0, 
                    y: 0.0, 
                    z: 1.0, 
                    w: 0.0,
                },
                Vec4 {
                    x: 0.0, 
                    y: 0.0, 
                    z: 0.0, 
                    w: 1.0,
                },
            ],
        }
    }
}