Function kalast::simu::compute_cosine_phase_angle
source · pub fn compute_cosine_phase_angle(
body: &AirlessBody,
camera_direction: &Vec3,
sun_direction: &Vec3
) -> DRVector<Float>
pub fn compute_cosine_phase_angle(
body: &AirlessBody,
camera_direction: &Vec3,
sun_direction: &Vec3
) -> DRVector<Float>