Function kalast::simu::compute_cosine_incidence_angle
source · pub fn compute_cosine_incidence_angle(
body: &AirlessBody,
normals: &Matrix3xX<Float>,
sun_direction: &Vec3
) -> DRVector<Float>
pub fn compute_cosine_incidence_angle(
body: &AirlessBody,
normals: &Matrix3xX<Float>,
sun_direction: &Vec3
) -> DRVector<Float>