1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
/*
 * Copyright (c) 2018-2020 Thomas Kramer.
 *
 * This file is part of LibrEDA 
 * (see https://codeberg.org/libreda/iron-shapes).
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

//! This module contains data types and functions for polygons with holes.

use crate::CoordinateType;

use crate::point::Point;
use crate::edge::Edge;
use crate::rect::Rect;

pub use crate::traits::{DoubledOrientedArea, BoundingBox, MapPointwise, WindingNumber};

use crate::types::*;
pub use crate::simple_polygon::*;

use std::iter::FromIterator;
use std::cmp::{Ord, PartialEq};
use crate::traits::TryCastCoord;
use num_traits::NumCast;
use itertools::Itertools;

/// A polygon possibly with holes. The polygon is defined by a hull and a list of holes
/// which are both `SimplePolygon`s.
#[derive(Clone, Hash, Debug, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Polygon<T>
    where T: CoordinateType {
    /// The outer hull of the polygon.
    pub exterior: SimplePolygon<T>,
    /// A list of holes in the polygon.
    pub interiors: Vec<SimplePolygon<T>>,
}

/// Shorthand notation for creating a polygon.
///
/// # Example
/// ```
/// # #[macro_use]
/// # extern crate iron_shapes;
/// # fn main() {
/// use iron_shapes::prelude::*;
/// let p = polygon!((0, 0), (1, 0), (1, 1));
/// assert_eq!(p, Polygon::new(vec![(0, 0), (1, 0), (1, 1)]));
/// # }
/// ```
#[macro_export]
macro_rules! polygon {
 ($($x:expr),*) => {Polygon::new((vec![$($x),*]))}
}

/// Create a polygon from a `Vec` of values convertible to `Point`s.
impl<'a, T, P> From<&'a Vec<P>> for Polygon<T>
    where T: CoordinateType,
          Point<T>: From<&'a P>
{
    fn from(vec: &'a Vec<P>) -> Self {
        Polygon {
            exterior: vec.into(),
            interiors: Vec::new(),
        }
    }
}


/// Create a polygon from a `Vec` of values convertible to `Point`s.
impl<T, P> From<Vec<P>> for Polygon<T>
    where T: CoordinateType,
          Point<T>: From<P>
{
    fn from(vec: Vec<P>) -> Self {
        Polygon {
            exterior: vec.into(),
            interiors: Vec::new(),
        }
    }
}


/// Create a polygon from a iterator of values convertible to `Point`s.
impl<T, P> FromIterator<P> for Polygon<T>
    where T: CoordinateType,
          P: Into<Point<T>>
{
    fn from_iter<I>(iter: I) -> Self
        where I: IntoIterator<Item=P>
    {
        let exterior: SimplePolygon<T> = SimplePolygon::from_iter(iter);
        Polygon {
            exterior,
            interiors: Vec::new(),
        }
    }
}

/// Create a polygon from a simple polygon.
impl<T> From<SimplePolygon<T>> for Polygon<T>
    where T: CoordinateType
{
    fn from(simple_polygon: SimplePolygon<T>) -> Self {
        Polygon {
            exterior: simple_polygon,
            interiors: Vec::new(),
        }
    }
}

/// Create a polygon from a simple polygon.
impl<T> From<&SimplePolygon<T>> for Polygon<T>
    where T: CoordinateType
{
    fn from(simple_polygon: &SimplePolygon<T>) -> Self {
        Polygon {
            exterior: simple_polygon.clone(),
            interiors: Vec::new(),
        }
    }
}

/// Create a polygon from a rectangle.
impl<T> From<Rect<T>> for Polygon<T>
    where T: CoordinateType
{
    fn from(rect: Rect<T>) -> Self {
        Polygon::from(
            vec![rect.lower_left(), rect.lower_right(),
                 rect.upper_right(), rect.upper_left()]
        )
    }
}

/// Create a polygon from a rectangle.
impl<T> From<&Rect<T>> for Polygon<T>
    where T: CoordinateType
{
    fn from(rect: &Rect<T>) -> Self {
        Polygon::from(
            vec![rect.lower_left(), rect.lower_right(),
                 rect.upper_right(), rect.upper_left()]
        )
    }
}

/// Trait for the conversion of a geometric shape to a polygon.
pub trait ToPolygon<T>
    where T: CoordinateType {
    /// Convert the geometric object into a polygon.
    fn to_polygon(&self) -> Polygon<T>;
}


impl<T: CoordinateType> Polygon<T> {
    /// Create a new polygon from a sequence of points.
    pub fn new<I>(i: I) -> Self
        where I: Into<Self> {
        i.into()
    }

    /// Create empty polygon without any vertices.
    pub fn empty() -> Self {
        Polygon {
            exterior: SimplePolygon::empty(),
            interiors: Vec::new(),
        }
    }

    /// Create a new polygon from a hull and a list of holes.
    pub fn new_with_holes<E, I>(exterior: E, holes: Vec<I>) -> Self
        where E: Into<SimplePolygon<T>>,
              I: Into<SimplePolygon<T>> {
        Polygon {
            exterior: exterior.into(),
            interiors: holes.into_iter().map(|i| i.into()).collect(),
        }
    }

    /// Get the number of vertices.
    pub fn len(&self) -> usize {
        self.exterior.len()
    }

    /// Get all exterior edges of the polygon.
    pub fn edges(&self) -> Vec<Edge<T>> {
        self.exterior.edges()
    }

    /// Get the convex hull of the polygon.
    ///
    /// Implements Andrew's Monotone Chain algorithm.
    /// See: http://geomalgorithms.com/a10-_hull-1.html
    pub fn convex_hull(&self) -> Polygon<T>
        where T: Ord {
        self.exterior.convex_hull().into()
    }

    /// Get the vertex with lowest x-coordinate of the exterior polygon.
    /// Prefer lower y-coordinates to break ties.
    ///
    /// # Examples
    ///
    /// ```
    /// use iron_shapes::polygon::Polygon;
    /// use iron_shapes::point::Point;
    /// let coords = vec![(0, 0), (1, 0), (-1, 2), (-1, 1)];
    ///
    /// let poly = Polygon::new(coords);
    ///
    /// assert_eq!(poly.lower_left_vertex(), Point::new(-1, 1));
    ///
    /// ```
    pub fn lower_left_vertex(&self) -> Point<T> {
        self.exterior.lower_left_vertex()
    }


    /// Get the orientation of the exterior polygon.
    ///
    /// # Examples
    ///
    /// ```
    /// use iron_shapes::polygon::Polygon;
    /// use iron_shapes::point::Point;
    /// use iron_shapes::types::Orientation;
    /// let coords = vec![(0, 0), (3, 0), (3, 1)];
    ///
    /// let poly = Polygon::new(coords);
    ///
    /// assert_eq!(poly.orientation(), Orientation::CounterClockWise);
    ///
    /// ```
    pub fn orientation(&self) -> Orientation {
        self.exterior.orientation()
    }
}

impl<T> TryBoundingBox<T> for Polygon<T>
    where T: CoordinateType {
    fn try_bounding_box(&self) -> Option<Rect<T>> {
        // TODO: What if holes exceed the exterior boundary?
        let bbox = self.exterior.try_bounding_box();

        if let Some(bbox) = &bbox {
            debug_assert!(
                self.interiors.iter()
                    .filter_map(|p| p.try_bounding_box())
                    .all(|internal_bbox| bbox.contains_rectangle(&internal_bbox)),
                "Bounding boxes of interior polygons exceed the bounding box of the exterior polygon."
            );
        } else {
            // If the bounding box of the hull is not defined there should also be no
            // defined bounding boxes for the holes.
            let num_internal_bboxes = self.interiors.iter()
                .filter_map(|p| p.try_bounding_box())
                .count();
            debug_assert_eq!(num_internal_bboxes, 0,
                             "Polygon with empty zero-vertex hull cannot contain holes.");
        }

        bbox
    }
}

impl<T> WindingNumber<T> for Polygon<T>
    where T: CoordinateType {
    /// Calculate the winding number of the polygon around this point.
    ///
    /// TODO: Define how point on edges and vertices is handled.
    ///
    /// See: http://geomalgorithms.com/a03-_inclusion.html
    fn winding_number(&self, point: Point<T>) -> isize {
        let ext = self.exterior.winding_number(point);
        let int: isize = self.interiors.iter()
            .map(|p| p.winding_number(point))
            .sum();
        ext + int
    }
}

impl<T> MapPointwise<T> for Polygon<T>
    where T: CoordinateType {
    fn transform<F: Fn(Point<T>) -> Point<T>>(&self, tf: F) -> Self {
        Polygon {
            exterior: self.exterior.transform(&tf),
            interiors: self.interiors.iter()
                .map(|p| p.transform(&tf))
                .collect(),
        }
    }
}

impl<T: CoordinateType> DoubledOrientedArea<T> for Polygon<T> {
    /// Calculates the doubled oriented area.
    ///
    /// Using doubled area allows to compute in the integers because the area
    /// of a polygon with integer coordinates is either integer or half-integer.
    ///
    /// The area will be positive if the vertices are listed counter-clockwise,
    /// negative otherwise.
    ///
    /// Complexity: O(n)
    ///
    /// # Examples
    ///
    /// ```
    /// use iron_shapes::polygon::{Polygon, DoubledOrientedArea};
    /// let coords = vec![(0, 0), (3, 0), (3, 1)];
    ///
    /// let poly = Polygon::new(coords);
    ///
    /// assert_eq!(poly.area_doubled_oriented(), 3);
    ///
    /// ```
    fn area_doubled_oriented(&self) -> T {
        let ext = self.exterior.area_doubled_oriented();
        let int = self.interiors.iter()
            .map(|p| p.area_doubled_oriented())
            .fold(T::zero(), |a, b| a + b);
        ext + int
    }
}

impl<T> PartialEq for Polygon<T>
    where T: CoordinateType {
    /// Equality test for polygons.
    ///
    /// Two polygons are equal iff a cyclic shift on their vertices can be applied
    /// such that the both lists of vertices match exactly.
    fn eq(&self, rhs: &Self) -> bool {

        // TODO: Equality check for polygons with holes.
        assert!(self.interiors.is_empty() && rhs.interiors.is_empty(),
                "Equality check for polygons with holes not yet implemented.");

        self.exterior == rhs.exterior
    }
}

impl<T: CoordinateType + NumCast, Dst: CoordinateType + NumCast> TryCastCoord<T, Dst> for Polygon<T> {
    type Output = Polygon<Dst>;

    fn try_cast(&self) -> Option<Self::Output> {
        if let Some(new_hull) = self.exterior.try_cast() {
            let new_holes: Vec<_> = self.interiors.iter()
                .map(|hole| hole.try_cast())
                .while_some()
                .collect();
            if new_holes.len() == self.interiors.len() {
                Some(Polygon::new_with_holes(new_hull, new_holes))
            } else {
                // Some wholes could not be casted.
                None
            }
        } else {
            // The hull could not be casted.
            None
        }
    }
}

#[cfg(test)]
mod tests {
    use crate::prelude::*;

    #[test]
    fn test_create_polygon() {
        let coords = vec![(0, 0), (1, 0), (1, 1), (0, 1)];

        let poly: Polygon<i32> = (&coords).into();

        assert_eq!(poly.exterior.len(), coords.len());
    }

    #[test]
    fn test_area() {
        let coords = vec![(0, 0), (1, 0), (1, 1), (0, 1)];

        let poly: Polygon<i32> = (&coords).into();

        assert_eq!(poly.area_doubled_oriented(), 2);
    }

    #[test]
    fn test_orientation() {
        use crate::types::Orientation;
        let coords = vec![(0, 0), (1, 0), (1, 1)];

        let poly: Polygon<i32> = (&coords).into();

        assert_eq!(poly.orientation(), Orientation::CounterClockWise);
    }

    #[test]
    fn test_bounding_box() {
        use crate::traits::TryBoundingBox;
        use crate::rect::Rect;
        let coords = vec![(1, 0), (-1, -2), (1, 0), (42, 37)];

        let poly: Polygon<i32> = (&coords).into();

        assert_eq!(poly.try_bounding_box(), Some(Rect::new((-1, -2), (42, 37))))
    }

    #[test]
    fn test_winding_number() {
        let coords = vec![(0, 0), (2, 0), (2, 2), (0, 2)];

        let poly: Polygon<i32> = (&coords).into();

        assert_eq!(poly.winding_number(Point::new(1, 1)), 1);
        assert_eq!(poly.winding_number(Point::new(-1, -1)), 0);
        assert_eq!(poly.winding_number(Point::new(10, 10)), 0);

        // Test point on edges
        assert_eq!(poly.winding_number(Point::new(1, 0)), 1); // Bottom edge
        assert_eq!(poly.winding_number(Point::new(2, 1)), 0); // Right edge
        assert_eq!(poly.winding_number(Point::new(1, 2)), 0); // Top edge
        assert_eq!(poly.winding_number(Point::new(0, 1)), 1); // Left edge

        // Test point on vertex.
        assert_eq!(poly.winding_number(Point::new(0, 0)), 1);
        assert_eq!(poly.winding_number(Point::new(2, 0)), 0);
        assert_eq!(poly.winding_number(Point::new(2, 2)), 0);
        assert_eq!(poly.winding_number(Point::new(0, 2)), 0);
    }

    #[test]
    fn test_convex_hull() {
        let poly = Polygon::new(vec![(0, 0), (1, 1), (2, 0), (2, 2), (0, 2)]);
        let exp_hull = Polygon::new(vec![(0, 0), (2, 0), (2, 2), (0, 2)]);
        assert_eq!(poly.convex_hull(), exp_hull);

        let poly = Polygon::new(vec![(1, 0), (2, 1), (1, 2), (1, 1), (0, 1)]);
        let exp_hull = Polygon::new(vec![(1, 0), (2, 1), (1, 2), (0, 1)]);
        assert_eq!(poly.convex_hull(), exp_hull);

        // Degenerate case. All x coordinates are the same.
        let poly = Polygon::new(vec![(0, 0), (0, 1), (0, 7)]);
        let exp_hull = Polygon::new(vec![(0, 0), (0, 7)]);
        assert_eq!(poly.convex_hull(), exp_hull);

        // Degenerate case. All y coordinates are the same.
        let poly = Polygon::new(vec![(0, 0), (1, 0), (7, 0)]);
        let exp_hull = Polygon::new(vec![(0, 0), (7, 0)]);
        assert_eq!(poly.convex_hull(), exp_hull);


        // Degenerate case. All points are equal.
        let poly4 = Polygon::new(vec![(0, 0), (0, 0), (0, 0)]);
        let exp_hull4 = Polygon::new(vec![(0, 0)]);
        assert_eq!(poly4.convex_hull(), exp_hull4);
    }


    #[test]
    fn test_partial_eq() {
        let poly1 = Polygon::new(vec![(0, 0), (1, 0), (1, 1)]);
        let poly2 = Polygon::new(vec![(1, 1), (0, 0), (1, 0)]);
        let poly3 = Polygon::new(vec![(0, 0), (1, 0), (1, 2)]);

        assert_eq!(poly1, poly2);
        assert_eq!(poly2, poly1);

        assert_ne!(poly1, poly3)
    }
}