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pub mod mesh;
mod alloc;
mod backend;
mod buffer;
mod descriptor;
mod device;
mod image;
mod prelude;
mod renderer;
#[cfg(feature = "window")]
mod surface;
#[doc(inline)]
pub use self::{
image::Image,
mesh::{Mesh, Vertex},
renderer::{Canvas, Render, Renderer},
};
#[cfg(feature = "window")]
#[doc(inline)]
pub use self::surface::Surface;
#[doc(inline)]
pub use gfx_hal::device::OutOfMemory;
use self::{
alloc::alloc,
backend::Backend,
buffer::{Buffer, BufferKind},
device::{device, Device},
};