pub struct MultiProgress { /* private fields */ }
Expand description

Manages multiple progress bars from different threads

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impl MultiProgress

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pub fn new() -> Self

Creates a new multi progress object.

Progress bars added to this object by default draw directly to stderr, and refresh a maximum of 15 times a second. To change the refresh rate set the draw target to one with a different refresh rate.

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pub fn with_draw_target(draw_target: ProgressDrawTarget) -> Self

Creates a new multi progress object with the given draw target.

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pub fn set_draw_target(&self, target: ProgressDrawTarget)

Sets a different draw target for the multiprogress bar.

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pub fn set_move_cursor(&self, move_cursor: bool)

Set whether we should try to move the cursor when possible instead of clearing lines.

This can reduce flickering, but do not enable it if you intend to change the number of progress bars.

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pub fn set_alignment(&self, alignment: MultiProgressAlignment)

Set alignment flag

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pub fn add(&self, pb: ProgressBar) -> ProgressBar

Adds a progress bar.

The progress bar added will have the draw target changed to a remote draw target that is intercepted by the multi progress object overriding custom ProgressDrawTarget settings.

Adding a progress bar that is already a member of the MultiProgress will have no effect.

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pub fn insert(&self, index: usize, pb: ProgressBar) -> ProgressBar

Inserts a progress bar.

The progress bar inserted at position index will have the draw target changed to a remote draw target that is intercepted by the multi progress object overriding custom ProgressDrawTarget settings.

If index >= MultiProgressState::objects.len(), the progress bar is added to the end of the list.

Inserting a progress bar that is already a member of the MultiProgress will have no effect.

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pub fn insert_from_back(&self, index: usize, pb: ProgressBar) -> ProgressBar

Inserts a progress bar from the back.

The progress bar inserted at position MultiProgressState::objects.len() - index will have the draw target changed to a remote draw target that is intercepted by the multi progress object overriding custom ProgressDrawTarget settings.

If index >= MultiProgressState::objects.len(), the progress bar is added to the start of the list.

Inserting a progress bar that is already a member of the MultiProgress will have no effect.

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pub fn insert_before( &self, before: &ProgressBar, pb: ProgressBar ) -> ProgressBar

Inserts a progress bar before an existing one.

The progress bar added will have the draw target changed to a remote draw target that is intercepted by the multi progress object overriding custom ProgressDrawTarget settings.

Inserting a progress bar that is already a member of the MultiProgress will have no effect.

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pub fn insert_after(&self, after: &ProgressBar, pb: ProgressBar) -> ProgressBar

Inserts a progress bar after an existing one.

The progress bar added will have the draw target changed to a remote draw target that is intercepted by the multi progress object overriding custom ProgressDrawTarget settings.

Inserting a progress bar that is already a member of the MultiProgress will have no effect.

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pub fn remove(&self, pb: &ProgressBar)

Removes a progress bar.

The progress bar is removed only if it was previously inserted or added by the methods MultiProgress::insert or MultiProgress::add. If the passed progress bar does not satisfy the condition above, the remove method does nothing.

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pub fn println<I: AsRef<str>>(&self, msg: I) -> Result<()>

Print a log line above all progress bars in the MultiProgress

If the draw target is hidden (e.g. when standard output is not a terminal), println() will not do anything.

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pub fn suspend<F: FnOnce() -> R, R>(&self, f: F) -> R

Hide all progress bars temporarily, execute f, then redraw the MultiProgress

Executes ‘f’ even if the draw target is hidden.

Useful for external code that writes to the standard output.

Note: The internal lock is held while f is executed. Other threads trying to print anything on the progress bar will be blocked until f finishes. Therefore, it is recommended to avoid long-running operations in f.

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pub fn clear(&self) -> Result<()>

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pub fn is_hidden(&self) -> bool

Trait Implementations§

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impl Clone for MultiProgress

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fn clone(&self) -> MultiProgress

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MultiProgress

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MultiProgress

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.