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use std::collections::HashMap; use web_sys::{window, Element}; pub struct Component { name: String, attributes: HashMap<String, String>, children: Vec<Box<Renderable>>, } impl Component { pub fn new( name: &str, attributes: HashMap<String, String>, children: Vec<Box<Renderable>>, ) -> Component { Component { name: name.into(), attributes, children, } } } fn attr_to_string(key: &str, value: &str) -> String { format!(" {}='{}'", key, value) } pub trait Renderable { #[cfg(target_arch = "wasm32")] fn render(&self) -> Element; #[cfg(not(target_arch = "wasm32"))] fn render(&self) -> String; } impl Renderable for Component { fn render(&self) -> String { let attributes = self .attributes .iter() .map(|(key, value)| attr_to_string(&key, &value)) .collect::<Vec<String>>() .join(""); let children = self .children .iter() .map(|child| child.render()) .collect::<Vec<String>>() .join(""); if children.len() > 0 { format!("<{}{}>{}<{}>", &self.name, attributes, children, &self.name) } else { format!("<{}{} />", &self.name, attributes) } } }