1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
// Copyright 2018 The immense Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

use crate::Tf;
use genmesh::generators::{IcoSphere, IndexedPolygon, SharedVertex};
use lazy_static::lazy_static;
use nalgebra::base::dimension::{U1, U4};
use std::rc::Rc;

/// A type for custom mesh vertices. Initialize with [vertex][self::vertex].
pub type Vertex = nalgebra::Matrix<f32, U4, U1, nalgebra::MatrixArray<f32, U4, U1>>;

/// Initializes a vertex for a custom mesh.
pub fn vertex(x: f32, y: f32, z: f32) -> Vertex {
    Vertex::new(x, y, z, 1.0)
}

pub(crate) fn sphere_of_resolution(resolution: usize) -> Mesh {
    Mesh::new(
        IcoSphere::subdivide(resolution)
            .shared_vertex_iter()
            .map(|v| Tf::s(0.5).apply_to(vertex(v.pos.x, v.pos.y, v.pos.z)))
            .collect(),
        Some(
            IcoSphere::subdivide(resolution)
                .shared_vertex_iter()
                .map(|v| vertex(v.normal.x, v.normal.y, v.normal.z))
                .collect(),
        ),
        IcoSphere::subdivide(resolution)
            .indexed_polygon_iter()
            .map(|t| vec![t.x + 1, t.y + 1, t.z + 1])
            .collect(),
    )
}

lazy_static! {
    static ref CUBE_MESH: Mesh = Mesh::new(
        vec![
            vertex(-0.5, 0.5, 0.5),
            vertex(-0.5, -0.5, 0.5),
            vertex(0.5, -0.5, 0.5),
            vertex(0.5, 0.5, 0.5),
            vertex(-0.5, 0.5, -0.5),
            vertex(-0.5, -0.5, -0.5),
            vertex(0.5, -0.5, -0.5),
            vertex(0.5, 0.5, -0.5),
        ],
        None,
        vec![
            vec![1, 2, 3, 4],
            vec![8, 7, 6, 5],
            vec![4, 3, 7, 8],
            vec![5, 1, 4, 8],
            vec![5, 6, 2, 1],
            vec![2, 6, 7, 3],
        ]
    );
    static ref ICO_SPHERE: Mesh = sphere_of_resolution(0);
}

/// A custom mesh definition described by a set of vertices, normals, and faces.
///
/// This is a low-level type and you are expected to know what you are doing in this part of the API.
///
/// 1. There should be a normal for each vertex if you provide any normals at all.
/// 2. Each face is a set of indices to the vertices that the face connects.
/// 3. Vertex indices start at 1, according to the object file standard.
#[derive(Debug)]
pub struct Mesh {
    vertices: Vec<Vertex>,
    normals: Option<Vec<Vertex>>,
    faces: Vec<Vec<usize>>,
}

impl Mesh {
    /// Allocates a mesh from the given vertices, normals, and faces, which can invoked as rules.
    pub fn from(
        vertices: Vec<Vertex>,
        normals: Option<Vec<Vertex>>,
        faces: Vec<Vec<usize>>,
    ) -> Rc<Self> {
        Rc::new(Self::new(vertices, normals, faces))
    }

    pub(crate) fn new(
        vertices: Vec<Vertex>,
        normals: Option<Vec<Vertex>>,
        faces: Vec<Vec<usize>>,
    ) -> Self {
        Self {
            vertices,
            normals,
            faces: faces,
        }
    }

    pub(crate) fn vertices<'a>(&'a self) -> &'a [Vertex] {
        self.vertices.as_slice()
    }

    pub(crate) fn normals<'a>(&'a self) -> Option<&'a [Vertex]> {
        self.normals.as_ref().map(|ns| ns.as_slice())
    }

    pub(crate) fn faces<'a>(&'a self) -> impl Iterator<Item = &'a [usize]> {
        self.faces.iter().map(|f| f.as_slice())
    }
}

#[derive(Clone, Debug)]
pub enum PrimitiveMesh {
    Cube,
    IcoSphere,
}

impl PrimitiveMesh {
    pub(crate) fn mesh(&self) -> &'static Mesh {
        match *self {
            PrimitiveMesh::Cube => &*CUBE_MESH,
            PrimitiveMesh::IcoSphere => &*ICO_SPHERE,
        }
    }
}