Struct immense::Transform

source ·
pub struct Transform { /* private fields */ }
Expand description

A Transform, when applied, modifies a mesh. When applied to a rule, it transforms all the meshes that rule eventually expands to. Transforms may be translations, scales, rotations, etc.

It may be helpful to think of transforms to rules as transforming the space in which the rule or mesh is evaluated. For example this rule will translate a cube 4.0 on the x axis in our root frame of reference:

let our_translated_cube = Rule::new().push(Tf::tx(4.0), cube());

This rule will translate a cube -4.0 on the x axis in our root frame of reference:

let containing_rule = Rule::new().push(Tf::ry(180.0), our_translated_cube);

This rule will translate a half-sized cube 2.0 on the x axis in our root frame of reference.

let containing_rule = Rule::new().push(Tf::s(0.5), our_translated_cube)

Implementations

A translation on all axes.

A translation on the x axis.

A translation on the y axis.

A translation on the z axis.

A uniform scale in all dimensions.

A scale in all dimensions.

A rotation about the x axis.

A rotation about the y axis.

A rotation about the z axis.

A color override that takes precedence over colors set higher in the rule tree.

Adds delta to the current color hue.

Multiplies the current color saturation by factor

Multiplies the current color value by factor.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more

A single transform will correspond to one invocation.

Converts to this type from the input type.

Auto Trait Implementations

Blanket Implementations

Convert the source color to the destination color using the specified method Read more
Convert the source color to the destination color using the bradford method by default Read more
Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.