Struct imgui::TreeNodeFlags[][src]

#[repr(transparent)]pub struct TreeNodeFlags { /* fields omitted */ }

Flags for tree nodes

Implementations

impl TreeNodeFlags[src]

pub const SELECTED: TreeNodeFlags[src]

Draw as selected

pub const FRAMED: TreeNodeFlags[src]

Full colored frame (e.g. for CollapsingHeader)

pub const ALLOW_ITEM_OVERLAP: TreeNodeFlags[src]

Hit testing to allow subsequent widgets to overlap this one

pub const NO_TREE_PUSH_ON_OPEN: TreeNodeFlags[src]

Don't push a tree node when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack

pub const NO_AUTO_OPEN_ON_LOG: TreeNodeFlags[src]

Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes)

pub const DEFAULT_OPEN: TreeNodeFlags[src]

Default node to be open

pub const OPEN_ON_DOUBLE_CLICK: TreeNodeFlags[src]

Need double-click to open node

pub const OPEN_ON_ARROW: TreeNodeFlags[src]

Only open when clicking on the arrow part.

If TreeNodeFlags::OPEN_ON_DOUBLE_CLICK is also set, single-click arrow or double-click all box to open.

pub const LEAF: TreeNodeFlags[src]

No collapsing, no arrow (use as a convenience for leaf nodes)

pub const BULLET: TreeNodeFlags[src]

Display a bullet instead of arrow

pub const FRAME_PADDING: TreeNodeFlags[src]

Use Style::frame_padding (even for an unframed text node) to vertically align text baseline to regular widget height.

Equivalent to calling Ui::align_text_to_frame_padding.

pub const SPAN_AVAIL_WIDTH: TreeNodeFlags[src]

Extend hit box to the right-most edge, even if not framed.

This is not the default in order to allow adding other items on the same line. In the future we may refactor the hit system to be front-to-back, allowing natural overlaps and then this can become the default.

pub const SPAN_FULL_WIDTH: TreeNodeFlags[src]

Extend hit box to the left-most and right-most edges (bypass the indented area)

pub const NAV_LEFT_JUMPS_BACK_HERE: TreeNodeFlags[src]

(WIP) Nav: left direction may move to this tree node from any of its child

pub const fn empty() -> TreeNodeFlags[src]

Returns an empty set of flags

pub const fn all() -> TreeNodeFlags[src]

Returns the set containing all flags.

pub const fn bits(&self) -> u32[src]

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u32) -> Option<TreeNodeFlags>[src]

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub const fn from_bits_truncate(bits: u32) -> TreeNodeFlags[src]

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub const unsafe fn from_bits_unchecked(bits: u32) -> TreeNodeFlags[src]

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

pub const fn is_empty(&self) -> bool[src]

Returns true if no flags are currently stored.

pub const fn is_all(&self) -> bool[src]

Returns true if all flags are currently set.

pub const fn intersects(&self, other: TreeNodeFlags) -> bool[src]

Returns true if there are flags common to both self and other.

pub const fn contains(&self, other: TreeNodeFlags) -> bool[src]

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: TreeNodeFlags)[src]

Inserts the specified flags in-place.

pub fn remove(&mut self, other: TreeNodeFlags)[src]

Removes the specified flags in-place.

pub fn toggle(&mut self, other: TreeNodeFlags)[src]

Toggles the specified flags in-place.

pub fn set(&mut self, other: TreeNodeFlags, value: bool)[src]

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Binary for TreeNodeFlags[src]

impl BitAnd<TreeNodeFlags> for TreeNodeFlags[src]

type Output = TreeNodeFlags

The resulting type after applying the & operator.

fn bitand(self, other: TreeNodeFlags) -> TreeNodeFlags[src]

Returns the intersection between the two sets of flags.

impl BitAndAssign<TreeNodeFlags> for TreeNodeFlags[src]

fn bitand_assign(&mut self, other: TreeNodeFlags)[src]

Disables all flags disabled in the set.

impl BitOr<TreeNodeFlags> for TreeNodeFlags[src]

type Output = TreeNodeFlags

The resulting type after applying the | operator.

fn bitor(self, other: TreeNodeFlags) -> TreeNodeFlags[src]

Returns the union of the two sets of flags.

impl BitOrAssign<TreeNodeFlags> for TreeNodeFlags[src]

fn bitor_assign(&mut self, other: TreeNodeFlags)[src]

Adds the set of flags.

impl BitXor<TreeNodeFlags> for TreeNodeFlags[src]

type Output = TreeNodeFlags

The resulting type after applying the ^ operator.

fn bitxor(self, other: TreeNodeFlags) -> TreeNodeFlags[src]

Returns the left flags, but with all the right flags toggled.

impl BitXorAssign<TreeNodeFlags> for TreeNodeFlags[src]

fn bitxor_assign(&mut self, other: TreeNodeFlags)[src]

Toggles the set of flags.

impl Clone for TreeNodeFlags[src]

impl Copy for TreeNodeFlags[src]

impl Debug for TreeNodeFlags[src]

impl Eq for TreeNodeFlags[src]

impl Extend<TreeNodeFlags> for TreeNodeFlags[src]

impl FromIterator<TreeNodeFlags> for TreeNodeFlags[src]

impl Hash for TreeNodeFlags[src]

impl LowerHex for TreeNodeFlags[src]

impl Not for TreeNodeFlags[src]

type Output = TreeNodeFlags

The resulting type after applying the ! operator.

fn not(self) -> TreeNodeFlags[src]

Returns the complement of this set of flags.

impl Octal for TreeNodeFlags[src]

impl Ord for TreeNodeFlags[src]

impl PartialEq<TreeNodeFlags> for TreeNodeFlags[src]

impl PartialOrd<TreeNodeFlags> for TreeNodeFlags[src]

impl StructuralEq for TreeNodeFlags[src]

impl StructuralPartialEq for TreeNodeFlags[src]

impl Sub<TreeNodeFlags> for TreeNodeFlags[src]

type Output = TreeNodeFlags

The resulting type after applying the - operator.

fn sub(self, other: TreeNodeFlags) -> TreeNodeFlags[src]

Returns the set difference of the two sets of flags.

impl SubAssign<TreeNodeFlags> for TreeNodeFlags[src]

fn sub_assign(&mut self, other: TreeNodeFlags)[src]

Disables all flags enabled in the set.

impl UpperHex for TreeNodeFlags[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.