[−]Struct imgui::ImGuiWindowFlags
Window flags
Methods
impl ImGuiWindowFlags
pub const NoTitleBar: ImGuiWindowFlags
Disable title-bar.
pub const NoResize: ImGuiWindowFlags
Disable user resizing with the lower-right grip.
pub const NoMove: ImGuiWindowFlags
Disable user moving the window.
pub const NoScrollbar: ImGuiWindowFlags
Disable scrollbars (window can still scroll with mouse or programatically).
pub const NoScrollWithMouse: ImGuiWindowFlags
Disable user vertically scrolling with mouse wheel. On child window, mouse wheel will be forwarded to the parent unless NoScrollbar is also set.
pub const NoCollapse: ImGuiWindowFlags
Disable user collapsing window by double-clicking on it.
pub const AlwaysAutoResize: ImGuiWindowFlags
Resize every window to its content every frame.
pub const NoBackground: ImGuiWindowFlags
Disable drawing background color (WindowBg, etc.) and outside border
pub const NoSavedSettings: ImGuiWindowFlags
Never load/save settings in .ini file.
pub const NoMouseInputs: ImGuiWindowFlags
Disable catching mouse, hovering test with pass through.
pub const MenuBar: ImGuiWindowFlags
Has a menu-bar.
pub const HorizontalScrollbar: ImGuiWindowFlags
Allow horizontal scrollbar to appear (off by default).
pub const NoFocusOnAppearing: ImGuiWindowFlags
Disable taking focus when transitioning from hidden to visible state.
pub const NoBringToFrontOnFocus: ImGuiWindowFlags
Disable bringing window to front when taking focus (e.g. clicking on it or programmatically giving it focus).
pub const AlwaysVerticalScrollbar: ImGuiWindowFlags
Always show vertical scrollbar.
pub const AlwaysHorizontalScrollbar: ImGuiWindowFlags
Always show horizontal scrollbar.
pub const AlwaysUseWindowPadding: ImGuiWindowFlags
Ensure child windows without border use window padding (ignored by default for non-bordered child windows, because more convenient).
pub const NoNavInputs: ImGuiWindowFlags
No gamepad/keyboard navigation within the window.
pub const NoNavFocus: ImGuiWindowFlags
No focusing toward this window with gamepad/keyboard navigation (e.g. skipped by CTRL+TAB).
pub const NoNav: ImGuiWindowFlags
pub const NoDecoration: ImGuiWindowFlags
pub const NoInputs: ImGuiWindowFlags
pub fn empty() -> ImGuiWindowFlags
Returns an empty set of flags.
pub fn all() -> ImGuiWindowFlags
Returns the set containing all flags.
pub fn bits(&self) -> i32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: i32) -> Option<ImGuiWindowFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub fn from_bits_truncate(bits: i32) -> ImGuiWindowFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub fn intersects(&self, other: ImGuiWindowFlags) -> bool
Returns true
if there are flags common to both self
and other
.
pub fn contains(&self, other: ImGuiWindowFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ImGuiWindowFlags)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: ImGuiWindowFlags)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: ImGuiWindowFlags)
Toggles the specified flags in-place.
pub fn set(&mut self, other: ImGuiWindowFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Debug for ImGuiWindowFlags
impl Hash for ImGuiWindowFlags
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
__H: Hasher,
default fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Binary for ImGuiWindowFlags
impl Copy for ImGuiWindowFlags
impl Extend<ImGuiWindowFlags> for ImGuiWindowFlags
fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = ImGuiWindowFlags>,
T: IntoIterator<Item = ImGuiWindowFlags>,
impl Clone for ImGuiWindowFlags
fn clone(&self) -> ImGuiWindowFlags
default fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl BitOrAssign<ImGuiWindowFlags> for ImGuiWindowFlags
fn bitor_assign(&mut self, other: ImGuiWindowFlags)
Adds the set of flags.
impl BitAndAssign<ImGuiWindowFlags> for ImGuiWindowFlags
fn bitand_assign(&mut self, other: ImGuiWindowFlags)
Disables all flags disabled in the set.
impl BitOr<ImGuiWindowFlags> for ImGuiWindowFlags
type Output = ImGuiWindowFlags
The resulting type after applying the |
operator.
fn bitor(self, other: ImGuiWindowFlags) -> ImGuiWindowFlags
Returns the union of the two sets of flags.
impl BitXor<ImGuiWindowFlags> for ImGuiWindowFlags
type Output = ImGuiWindowFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: ImGuiWindowFlags) -> ImGuiWindowFlags
Returns the left flags, but with all the right flags toggled.
impl PartialEq<ImGuiWindowFlags> for ImGuiWindowFlags
fn eq(&self, other: &ImGuiWindowFlags) -> bool
fn ne(&self, other: &ImGuiWindowFlags) -> bool
impl SubAssign<ImGuiWindowFlags> for ImGuiWindowFlags
fn sub_assign(&mut self, other: ImGuiWindowFlags)
Disables all flags enabled in the set.
impl BitXorAssign<ImGuiWindowFlags> for ImGuiWindowFlags
fn bitxor_assign(&mut self, other: ImGuiWindowFlags)
Toggles the set of flags.
impl Not for ImGuiWindowFlags
type Output = ImGuiWindowFlags
The resulting type after applying the !
operator.
fn not(self) -> ImGuiWindowFlags
Returns the complement of this set of flags.
impl Octal for ImGuiWindowFlags
impl Ord for ImGuiWindowFlags
fn cmp(&self, other: &ImGuiWindowFlags) -> Ordering
default fn max(self, other: Self) -> Self
1.21.0[src]
Compares and returns the maximum of two values. Read more
default fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more
default fn clamp(self, min: Self, max: Self) -> Self
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clamp
)Restrict a value to a certain interval. Read more
impl BitAnd<ImGuiWindowFlags> for ImGuiWindowFlags
type Output = ImGuiWindowFlags
The resulting type after applying the &
operator.
fn bitand(self, other: ImGuiWindowFlags) -> ImGuiWindowFlags
Returns the intersection between the two sets of flags.
impl UpperHex for ImGuiWindowFlags
impl FromIterator<ImGuiWindowFlags> for ImGuiWindowFlags
fn from_iter<T>(iterator: T) -> ImGuiWindowFlags where
T: IntoIterator<Item = ImGuiWindowFlags>,
T: IntoIterator<Item = ImGuiWindowFlags>,
impl LowerHex for ImGuiWindowFlags
impl Eq for ImGuiWindowFlags
impl Sub<ImGuiWindowFlags> for ImGuiWindowFlags
type Output = ImGuiWindowFlags
The resulting type after applying the -
operator.
fn sub(self, other: ImGuiWindowFlags) -> ImGuiWindowFlags
Returns the set difference of the two sets of flags.
impl PartialOrd<ImGuiWindowFlags> for ImGuiWindowFlags
fn partial_cmp(&self, other: &ImGuiWindowFlags) -> Option<Ordering>
fn lt(&self, other: &ImGuiWindowFlags) -> bool
fn le(&self, other: &ImGuiWindowFlags) -> bool
fn gt(&self, other: &ImGuiWindowFlags) -> bool
fn ge(&self, other: &ImGuiWindowFlags) -> bool
Auto Trait Implementations
impl Send for ImGuiWindowFlags
impl Sync for ImGuiWindowFlags
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,