[]Struct imgui::ImGuiWindowFlags

#[repr(C)]
pub struct ImGuiWindowFlags { /* fields omitted */ }

Window flags

Methods

impl ImGuiWindowFlags

pub const NoTitleBar: ImGuiWindowFlags

Disable title-bar.

pub const NoResize: ImGuiWindowFlags

Disable user resizing with the lower-right grip.

pub const NoMove: ImGuiWindowFlags

Disable user moving the window.

pub const NoScrollbar: ImGuiWindowFlags

Disable scrollbars (window can still scroll with mouse or programatically).

pub const NoScrollWithMouse: ImGuiWindowFlags

Disable user vertically scrolling with mouse wheel. On child window, mouse wheel will be forwarded to the parent unless NoScrollbar is also set.

pub const NoCollapse: ImGuiWindowFlags

Disable user collapsing window by double-clicking on it.

pub const AlwaysAutoResize: ImGuiWindowFlags

Resize every window to its content every frame.

pub const NoBackground: ImGuiWindowFlags

Disable drawing background color (WindowBg, etc.) and outside border

pub const NoSavedSettings: ImGuiWindowFlags

Never load/save settings in .ini file.

pub const NoMouseInputs: ImGuiWindowFlags

Disable catching mouse, hovering test with pass through.

pub const MenuBar: ImGuiWindowFlags

Has a menu-bar.

pub const HorizontalScrollbar: ImGuiWindowFlags

Allow horizontal scrollbar to appear (off by default).

pub const NoFocusOnAppearing: ImGuiWindowFlags

Disable taking focus when transitioning from hidden to visible state.

pub const NoBringToFrontOnFocus: ImGuiWindowFlags

Disable bringing window to front when taking focus (e.g. clicking on it or programmatically giving it focus).

pub const AlwaysVerticalScrollbar: ImGuiWindowFlags

Always show vertical scrollbar.

pub const AlwaysHorizontalScrollbar: ImGuiWindowFlags

Always show horizontal scrollbar.

pub const AlwaysUseWindowPadding: ImGuiWindowFlags

Ensure child windows without border use window padding (ignored by default for non-bordered child windows, because more convenient).

pub const NoNavInputs: ImGuiWindowFlags

No gamepad/keyboard navigation within the window.

pub const NoNavFocus: ImGuiWindowFlags

No focusing toward this window with gamepad/keyboard navigation (e.g. skipped by CTRL+TAB).

pub const NoNav: ImGuiWindowFlags

pub const NoDecoration: ImGuiWindowFlags

pub const NoInputs: ImGuiWindowFlags

pub fn empty() -> ImGuiWindowFlags

Returns an empty set of flags.

pub fn all() -> ImGuiWindowFlags

Returns the set containing all flags.

pub fn bits(&self) -> i32

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: i32) -> Option<ImGuiWindowFlags>

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub fn from_bits_truncate(bits: i32) -> ImGuiWindowFlags

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

pub fn is_all(&self) -> bool

Returns true if all flags are currently set.

pub fn intersects(&self, other: ImGuiWindowFlags) -> bool

Returns true if there are flags common to both self and other.

pub fn contains(&self, other: ImGuiWindowFlags) -> bool

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: ImGuiWindowFlags)

Inserts the specified flags in-place.

pub fn remove(&mut self, other: ImGuiWindowFlags)

Removes the specified flags in-place.

pub fn toggle(&mut self, other: ImGuiWindowFlags)

Toggles the specified flags in-place.

pub fn set(&mut self, other: ImGuiWindowFlags, value: bool)

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Debug for ImGuiWindowFlags

impl Hash for ImGuiWindowFlags

default fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0
[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl Binary for ImGuiWindowFlags

impl Copy for ImGuiWindowFlags

impl Extend<ImGuiWindowFlags> for ImGuiWindowFlags

impl Clone for ImGuiWindowFlags

default fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl BitOrAssign<ImGuiWindowFlags> for ImGuiWindowFlags

fn bitor_assign(&mut self, other: ImGuiWindowFlags)

Adds the set of flags.

impl BitAndAssign<ImGuiWindowFlags> for ImGuiWindowFlags

fn bitand_assign(&mut self, other: ImGuiWindowFlags)

Disables all flags disabled in the set.

impl BitOr<ImGuiWindowFlags> for ImGuiWindowFlags

type Output = ImGuiWindowFlags

The resulting type after applying the | operator.

fn bitor(self, other: ImGuiWindowFlags) -> ImGuiWindowFlags

Returns the union of the two sets of flags.

impl BitXor<ImGuiWindowFlags> for ImGuiWindowFlags

type Output = ImGuiWindowFlags

The resulting type after applying the ^ operator.

fn bitxor(self, other: ImGuiWindowFlags) -> ImGuiWindowFlags

Returns the left flags, but with all the right flags toggled.

impl PartialEq<ImGuiWindowFlags> for ImGuiWindowFlags

impl SubAssign<ImGuiWindowFlags> for ImGuiWindowFlags

fn sub_assign(&mut self, other: ImGuiWindowFlags)

Disables all flags enabled in the set.

impl BitXorAssign<ImGuiWindowFlags> for ImGuiWindowFlags

fn bitxor_assign(&mut self, other: ImGuiWindowFlags)

Toggles the set of flags.

impl Not for ImGuiWindowFlags

type Output = ImGuiWindowFlags

The resulting type after applying the ! operator.

fn not(self) -> ImGuiWindowFlags

Returns the complement of this set of flags.

impl Octal for ImGuiWindowFlags

impl Ord for ImGuiWindowFlags

default fn max(self, other: Self) -> Self
1.21.0
[src]

Compares and returns the maximum of two values. Read more

default fn min(self, other: Self) -> Self
1.21.0
[src]

Compares and returns the minimum of two values. Read more

default fn clamp(self, min: Self, max: Self) -> Self[src]

🔬 This is a nightly-only experimental API. (clamp)

Restrict a value to a certain interval. Read more

impl BitAnd<ImGuiWindowFlags> for ImGuiWindowFlags

type Output = ImGuiWindowFlags

The resulting type after applying the & operator.

fn bitand(self, other: ImGuiWindowFlags) -> ImGuiWindowFlags

Returns the intersection between the two sets of flags.

impl UpperHex for ImGuiWindowFlags

impl FromIterator<ImGuiWindowFlags> for ImGuiWindowFlags

impl LowerHex for ImGuiWindowFlags

impl Eq for ImGuiWindowFlags

impl Sub<ImGuiWindowFlags> for ImGuiWindowFlags

type Output = ImGuiWindowFlags

The resulting type after applying the - operator.

fn sub(self, other: ImGuiWindowFlags) -> ImGuiWindowFlags

Returns the set difference of the two sets of flags.

impl PartialOrd<ImGuiWindowFlags> for ImGuiWindowFlags

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.